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Sega Rally PS3 developer: Sixaxis tilt control is "rubbish"



 
 
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  #1  
Old February 14th 07, 06:41 PM posted to rec.games.video.sega,rec.autos.simulators,alt.games.video.sony-playstation3,uk.games.video.playstation,alt.games.video.sony-playstation2
AirRaid[_1_]
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Posts: 22
Default Sega Rally PS3 developer: Sixaxis tilt control is "rubbish"

Sixaxis tilt control 'rubbish' says Sega man
Sega Rally PS3 developer misses rumble function

There have been loads of grumbles and gripes about Sixaxis - the
motion-sensing thing is a bit gimmicky, Wii does it better and that
the rumble is hugely missed.

But it's not just gamers that think this - one of Sega's top
development men has broken rank to offer his thoughts.

"Tilt control's not difficult to do," says Guy Wilday, head of Sega
Racing Studio, on the possibility of tilty-pad gameplay being included
in their new version of Sega Rally for PS3. "Fundamentally, though,
the whole tilt control thing is rubbish. It's no compensation for
rumble."

So the dissenting voices are coming from developers themselves, not
just the gamers. What do you think about Sixaxis? The debate starts in
the PSM3 forum - and to find out what Guy thinks about programming on
PS3, and all the latest info on Sega Rally's PS3 debut, the full
interview is in PSM3#85 - out this Thursday, February 15th.


http://www.computerandvideogames.com....php?id=157708

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  #2  
Old February 15th 07, 12:19 AM posted to rec.games.video.sega,rec.autos.simulators,alt.games.video.sony-playstation3,uk.games.video.playstation,alt.games.video.sony-playstation2
TheGame
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Posts: 2
Default Sega Rally PS3 developer: Sixaxis tilt control is "rubbish"

Aye, yet another example that PS3 controller is a horrible gimmick.
How can a $600+ console lack features from PS2??

On Feb 14, 12:41 pm, "AirRaid" > wrote:
> Sixaxis tilt control 'rubbish' says Sega man
> Sega Rally PS3 developer misses rumble function
>
> There have been loads of grumbles and gripes about Sixaxis - the
> motion-sensing thing is a bit gimmicky, Wii does it better and that
> the rumble is hugely missed.
>
> But it's not just gamers that think this - one of Sega's top
> development men has broken rank to offer his thoughts.
>
> "Tilt control's not difficult to do," says Guy Wilday, head of Sega
> Racing Studio, on the possibility of tilty-pad gameplay being included
> in their new version of Sega Rally for PS3. "Fundamentally, though,
> the whole tilt control thing is rubbish. It's no compensation for
> rumble."
>
> So the dissenting voices are coming from developers themselves, not
> just the gamers. What do you think about Sixaxis? The debate starts in
> the PSM3 forum - and to find out what Guy thinks about programming on
> PS3, and all the latest info on Sega Rally's PS3 debut, the full
> interview is in PSM3#85 - out this Thursday, February 15th.
>
> http://www.computerandvideogames.com....php?id=157708



  #3  
Old February 15th 07, 12:44 AM posted to rec.games.video.sega,rec.autos.simulators,alt.games.video.sony-playstation3,uk.games.video.playstation,alt.games.video.sony-playstation2
Chris F
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Posts: 6
Default Sega Rally PS3 developer: Sixaxis tilt control is "rubbish"

On 14 Feb 2007 16:19:40 -0800, "TheGame" >
wrote:

>Aye, yet another example that PS3 controller is a horrible gimmick.
>How can a $600+ console lack features from PS2??


legal reasons.
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  #4  
Old February 15th 07, 04:30 PM posted to rec.games.video.sega,rec.autos.simulators,alt.games.video.sony-playstation3,uk.games.video.playstation,alt.games.video.sony-playstation2
TheGame
external usenet poster
 
Posts: 2
Default Sega Rally PS3 developer: Sixaxis tilt control is "rubbish"

True but sony should have just anted up the ca$h like M$ and nintendo
did. Lack of rumble is a huge loss

On Feb 14, 6:44 pm, Chris F > wrote:
> legal reasons.


 




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