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Next MX-5 Uncovered
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Next MX-5 Uncovered
On 8/5/2010 1:11 AM, Christopher Muto wrote:
> pictu > http://www.autocar.co.uk/car-news/ma...uncovered.aspx > > brief article: > http://www.autocar.co.uk/News/NewsAr...llCars/251503/ That is some good talk by Mazda, I wonder if they can stick to the plan. A maximum weight of 1000 kg sounds excellent. Pat |
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Next MX-5 Uncovered
On 2010-08-05, Christopher Muto > wrote:
> pictu > http://www.autocar.co.uk/car-news/ma...uncovered.aspx > brief article: > http://www.autocar.co.uk/News/NewsAr...llCars/251503/ I'm glad to see they've stuck with their basic design philosphies: 1) Hideosly ugly front-end. 2) Overly busy design details that look like they were collected from random people in the lunchroom. 3) Huge ugly wheels. WTH is a "design language"? -- Grant Edwards grant.b.edwards Yow! Everybody gets free at BORSCHT! gmail.com |
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Next MX-5 Uncovered
In article >,
Grant Edwards > wrote: > WTH is a "design language"? By the available evidence, I deduce it's what's left when you've run out of good ideas. Will there be room for clown shoes in the footwells? -- Lanny Chambers St. Louis, MO '94C |
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Next MX-5 Uncovered
On Thu, 5 Aug 2010 13:38:39 +0000 (UTC), Grant Edwards
> wrote: >On 2010-08-05, Christopher Muto > wrote: > >> pictu >> http://www.autocar.co.uk/car-news/ma...uncovered.aspx >> brief article: >> http://www.autocar.co.uk/News/NewsAr...llCars/251503/ > >I'm glad to see they've stuck with their basic design philosphies: > > 1) Hideosly ugly front-end. > > 2) Overly busy design details that look like they were collected > from random people in the lunchroom. > > 3) Huge ugly wheels. > >WTH is a "design language"? http://www.carbodydesign.com/archive...agare-concept/ |
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Next MX-5 Uncovered
On 2010-08-05, barry > wrote:
> On Thu, 5 Aug 2010 13:38:39 +0000 (UTC), Grant Edwards > wrote: > >>On 2010-08-05, Christopher Muto > wrote: >> >>> pictu >>> http://www.autocar.co.uk/car-news/ma...uncovered.aspx >>> brief article: >>> http://www.autocar.co.uk/News/NewsAr...llCars/251503/ >> >>I'm glad to see they've stuck with their basic design philosphies: >> >> 1) Hideosly ugly front-end. >> >> 2) Overly busy design details that look like they were collected >> from random people in the lunchroom. >> >> 3) Huge ugly wheels. >> >>WTH is a "design language"? > > > http://www.carbodydesign.com/archive...agare-concept/ Ouch. That was a painful read. Here's a good description of what a "design language" is: http://en.wikipedia.org/wiki/Design_language I guess in means that Mazda is committed too beating all their models with the same ugly stick. -- Grant Edwards grant.b.edwards Yow! Hello, GORRY-O!! at I'm a GENIUS from HARVARD!! gmail.com |
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Next MX-5 Uncovered
"barry" > wrote in message >> 1) Hideosly ugly front-end. >> >> 2) Overly busy design details that look like they were collected >> from random people in the lunchroom. >> >> 3) Huge ugly wheels. >> >>WTH is a "design language"? > > > http://www.carbodydesign.com/archive...agare-concept/ > >Thanks for the reminder Barry! I have been quite impressed by some of >Mazda's concept vehicles but, probably LEAST of all this one! I agree with >Lanny, somebody's run out of ideas ;-) Actually, I don't think they have I >just think they've taken a very wrong turn with this concept like, maybe >Chris Bangle WAS right after all! Naaaaaaaaah! Come on Mazda, light / clean / simple / beautiful / purposeful and quit playing marketing games! Chris 99BBB |
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Next MX-5 Uncovered
On Aug 5, 8:34*pm, "Chris D'Agnolo" > wrote:
> "barry" > wrote in message >> *1) Hideosly ugly > > front-end. > > > > > > > > >> *2) Overly busy design details that look like they were collected > >> * * from random people in the lunchroom. > > >> *3) Huge ugly wheels. > > >>WTH is a "design language"? > > >http://www.carbodydesign.com/archive...agare-concept/ > > >Thanks for the reminder Barry! I have been quite impressed by some of > >Mazda's concept vehicles but, probably LEAST of all this one! *I agree with > >Lanny, somebody's run out of ideas ;-) Actually, I don't think they have I > >just think they've taken a very wrong turn with this concept like, maybe > >Chris Bangle WAS right after all! > > Naaaaaaaaah! > > Come on Mazda, light / clean / simple / beautiful / purposeful and quit > playing marketing games! It's sad to see car styling falling down into the same hideous hole that motorcycle styling has over the past 10-15 years. I'd like to blame Chris Bangle, but I'm afraid that it goes waaaaaay deeper than that. I mean, just compare the Ducati 916/996/998/748 to the 999 and even the 1098 and Streetfighter; leaving the woefully wretched Multistrada and the dirtbike-on-steroids Hypermotard (which has a meaner nickname that I won't repeat) to get an idea of how far down the state of the art (?) in motorcycle styling has descended. Now, every car has to have convoluted headlights that stretch at least halfway back to the a-piller, and "flamed" "surface excitement" sheet metal surfaces to "facet" the reflected light. Ick. It's almost as if all the lessons learned from the Datsun F10 and the Nissan Pulsar NX and the myriad other Japanese hideosities (is that a word?) of the mid-70's have not been forgotten, but have been actively dredged up and used as examples to update for the 20-teens. I mean, does Acura even have a car or truck that you can look at without cringing? And in the late 80's to early 1990's, every vehicle they built was a thing of lithe, graceful, supple beauty. The only hope I have comes from the words of a friend of mine's daughter, a design student at Pratt in NYC, who told me at a cookout earlier this month that the young men she had met who were studying industrial design with an eye towards carrers in the automotive arena were all rebelling against what they called "transformer" bikes and that their design studies remind her of her Dad's Ducati 996SPS - smooth, flowing, classic, simple lines. Maybe, just maybe, there *is* hope for the furute. |
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Next MX-5 Uncovered
"Tim M." > wrote in message ... On Aug 5, 8:34 pm, "Chris D'Agnolo" > wrote: > "barry" > wrote in message >> 1) Hideosly ugly > I mean, does Acura even have a car or truck that you can look at without cringing? And in the late 80's to early 1990's, every vehicle they built was a thing of lithe, graceful, supple beauty. TIM, THANK YOU FAR SAYING IT FOR ME! ACURA HAS TOTALLY LOST IT'S WAY! CD The only hope I have comes from the words of a friend of mine's daughter, a design student at Pratt in NYC, who told me at a cookout earlier this month that the young men she had met who were studying industrial design with an eye towards carrers in the automotive arena were all rebelling against what they called "transformer" bikes and that their design studies remind her of her Dad's Ducati 996SPS - smooth, flowing, classic, simple lines. Maybe, just maybe, there *is* hope for the furute. I HOPE SHE'S RIGHT. THERE ARE ALWAYS HIGH POINTS AND I GUESS THAT MEANS THERE HAVE TO BE LOW POINTS BUT MAN, WE'VE GONE LOWER THAN LOW WITH THE CURRENT 'CORPORATE LOOK' PRINCIPLE. THAT'S GOTTA GO! CD 99BBB |
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Next MX-5 Uncovered
I thought they were going to lose the clown mouth?
"Grant Edwards" > wrote in message ... > On 2010-08-05, Christopher Muto > wrote: > >> pictu >> http://www.autocar.co.uk/car-news/ma...uncovered.aspx >> brief article: >> http://www.autocar.co.uk/News/NewsAr...llCars/251503/ > > I'm glad to see they've stuck with their basic design philosphies: > > 1) Hideosly ugly front-end. > > 2) Overly busy design details that look like they were collected > from random people in the lunchroom. > > 3) Huge ugly wheels. > > WTH is a "design language"? > > -- > Grant Edwards grant.b.edwards Yow! Everybody gets > free > at BORSCHT! > gmail.com |
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