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rFactor:strange problem with framerate?

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Old September 15th 05, 04:08 AM
Alan Bernardo
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"Mr Q" > wrote in message
>I had a similar problem when using FSAA. Every time I got near more than a
>couple of AI cars the frame rate would drop to under 10 fps. This would
>happen even if I couldn't see the cars (eg. when I was driving past the pit
>lane and the cars were hidden behind the pit wall).
> Turning off FSAA fixed it, even if it isn't quite as pretty.
> Mr Q
> -------------------

That's odd but the way sometimes things go. I swear using FSAA and running
as many cars as possible doesn't seem to touch my framerate, for some
reason. It's nearly the same with or without AI drivers. But take LFS.
Running the AI in LFS chews up the frames to an unbelievable degree.

So many things are going on with all these different systems and
configurations, that there's always an odd difference between what occurs on
one machine and what occurs on another.

That's why I will always prefer the computer over the consoles. Consoles
are just no fun. There's nothing to try and figure.



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