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#1
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Wheel recommendations
I have been out of sim racing for several years, following an addiction to
GPL and on-line racing :-). I'd sort of like to give things a try again, especially since my PC is about 5x faster than what I had back then, but I am not sure what is available these days for a good wheel & pedal setup. I still have my old TSW stuff, but what I had was an early model that used a standard joystick port (which I guess no PC has anymore). I don't really want to go that high-end again either since this will probably be a short-time activity, but I don't want the el-cheapo stuff either. So what is a good setup for GP-type driving sims? Logitech? Something with force feedback? I need some pointers to the places with the latest scoop. Thanks. Doug G Former Eagle F2 driver, MARA (Middle-Aged Racers Assoc.) |
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#2
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i've tried the all the Logi Driving Force Pro for the PS2 is the best PC
wheel too. "DougG" > wrote in message ... >I have been out of sim racing for several years, following an addiction to >GPL and on-line racing :-). I'd sort of like to give things a try again, >especially since my PC is about 5x faster than what I had back then, but I >am not sure what is available these days for a good wheel & pedal setup. I >still have my old TSW stuff, but what I had was an early model that used a >standard joystick port (which I guess no PC has anymore). I don't really >want to go that high-end again either since this will probably be a >short-time activity, but I don't want the el-cheapo stuff either. > > So what is a good setup for GP-type driving sims? Logitech? Something with > force feedback? I need some pointers to the places with the latest scoop. > Thanks. > > Doug G > Former Eagle F2 driver, MARA (Middle-Aged Racers Assoc.) > |
#3
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On Wed, 12 Jan 2005 17:01:53 -0500, DougG wrote:
> I have been out of sim racing for several years, following an addiction to > GPL and on-line racing :-). I'd sort of like to give things a try again, > especially since my PC is about 5x faster than what I had back then, but I > am not sure what is available these days for a good wheel & pedal setup. I > still have my old TSW stuff, but what I had was an early model that used a > standard joystick port (which I guess no PC has anymore). I don't really > want to go that high-end again either since this will probably be a > short-time activity, but I don't want the el-cheapo stuff either. You can upgrade your wheel to USB for around $100 (Thomas conversion kit) or for around $40 doing it yourself (high-spec pots, Rockfire USB adapter). Cheers, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61 |
#4
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I use the Logitech Momo Racing wheel and LOVE IT! You can get it
online now for about $70 and it is a great wheel. I use it for Nascar Racing 2003 Season, I've used it for Need for speed games and also Nascar 2004 during the short time I've played that game. The wheel has great forcefeedback effects, a great rubber grip on the wheel, a separate shifter which can be placed on either side of the wheel (left or right). 6 buttons, 2 paddle handles, 1 2-way shifter. I'm telling you, you won't go wrong with this wheel. You'll love it. The pedals even have a no slip feature if you use it on carpet. Rubber feet for floors or plastic mats. Best Regards, SkykingUSA DougG wrote: > > So what is a good setup for GP-type driving sims? Logitech? Something with > force feedback? I need some pointers to the places with the latest scoop. > Thanks. > > Doug G > Former Eagle F2 driver, MARA (Middle-Aged Racers Assoc.) |
#5
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DougG wrote:
> So what is a good setup for GP-type driving sims? Logitech? > Something with force feedback? I need some pointers to the > places with the latest scoop. It really comes down to the Logitech MOMO Racing or Driving Force Pro -- they are the best consumer wheels on the market. They are both well made wheels with optical sensors. The pedals use pots, and it seems a lot of people run into calibration issues with them (I haven't), but it also seems those issues are resolvable with software on the PC. The MOMO Racing is less expensive. It looks very "F1", with a flat bottom and thicker grip. It supports 240 degrees of rotation and has real paddle shifters. I haven't actually used one, but I've heard it's a great feeling wheel. The Driving Force Pro is round and supports 900 degrees of rotation. It's possible to scale this down to whatever value you want, so you can exactly match the rotation of the in-game wheel. This makes it the wheel of choice, IMO -- it's simply more versatile than the MOMO Racing. It also has slightly better build quality, with metal bearing rack-and-pinion steering, stronger force feedback motors, and more than twice as many buttons. DFP cons: * It doesn't have real shifter paddles -- it has large, wedge shaped buttons in their place. Not as realistic, but I find the buttons work quite well and feel good, and they're probably more durable (I've seen posts from people who broke their MOMO Racing paddles). * It's not officially supported on the PC! It's sold as a PS2 wheel. It works perfectly in every game I've tried, but the fact that the driver doesn't support it directly means the force feedback is not tuned for it -- it feels great to me, but I've heard people say the Racing feels better. It also means that scaling back the rotation require an external utility (DXTweak) and cost you some precision (fewer 'ticks' per degree of rotation). The next rev of the driver is supposed to directly support the wheel, which will take care of these issues and then some (it will then be the most precise wheel on the market by far). I love the DFP. My only gripe for it is that you can feel a slight 'deadzone' in the feedback mechanism (the steering itself has no deadzone). But this is an issue with all gear driven force feedback systems, AFAIK. |
#6
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I now use a MS FF (red grip) and it is an excellent wheel, with very nice
pedals. You can find one on ebay for less than $80.00. -- David G Fisher "DougG" > wrote in message ... > I have been out of sim racing for several years, following an addiction to > GPL and on-line racing :-). I'd sort of like to give things a try again, > especially since my PC is about 5x faster than what I had back then, but I > am not sure what is available these days for a good wheel & pedal setup. I > still have my old TSW stuff, but what I had was an early model that used a > standard joystick port (which I guess no PC has anymore). I don't really > want to go that high-end again either since this will probably be a > short-time activity, but I don't want the el-cheapo stuff either. > > So what is a good setup for GP-type driving sims? Logitech? Something with > force feedback? I need some pointers to the places with the latest scoop. > Thanks. > > Doug G > Former Eagle F2 driver, MARA (Middle-Aged Racers Assoc.) > > |
#7
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I usually don't top post (like I even care ), but ditto everything what's
his name said. I've used and own both, and I prefer the DFP. It took some getting used to, and the MOMO is better in some respects. Overall though, the DFP is more versatile and offers more. Reedals, I did have a lot of problems with the MOMO's until I started using standalones. I briefly tried the Wingman Team's fix out of curiosity, and it seemed to work great. The DFP's pedals are still in the box but reportedly are of similar design. As far as the MOMO's fragile paddles, Logitech added a small stop, presumably to relieve the pressure on the microswitches. Haven't heard any reports from owners of the new ones, but the new design does feel a LOT better than the old. FYI, if you're really into aesthetics, the DFP can be given a great facelift (including actual paddles) with parts from www.frex.com/gp. As far as drivers go, "Tom" from the Wingman Team has been alluding to some fantastic support in the next set, but the current ones still work great. Honestly, you really can't go wrong either way. Alan > It really comes down to the Logitech MOMO Racing or Driving Force Pro > -- they are the best consumer wheels on the market. > > They are both well made wheels with optical sensors. The pedals use > pots, and it seems a lot of people run into calibration issues with > them (I haven't), but it also seems those issues are resolvable with > software on the PC. > > The MOMO Racing is less expensive. It looks very "F1", with a flat > bottom and thicker grip. It supports 240 degrees of rotation and has > real paddle shifters. I haven't actually used one, but I've heard it's > a great feeling wheel. > > The Driving Force Pro is round and supports 900 degrees of rotation. > It's possible to scale this down to whatever value you want, so you can > exactly match the rotation of the in-game wheel. This makes it the > wheel of choice, IMO -- it's simply more versatile than the MOMO > Racing. It also has slightly better build quality, with metal bearing > rack-and-pinion steering, stronger force feedback motors, and more than > twice as many buttons. > > DFP cons: > * It doesn't have real shifter paddles -- it has large, wedge > shaped buttons in their place. Not as realistic, but I find > the buttons work quite well and feel good, and they're probably > more durable (I've seen posts from people who broke their MOMO > Racing paddles). > > * It's not officially supported on the PC! It's sold as a PS2 > wheel. It works perfectly in every game I've tried, but the > fact that the driver doesn't support it directly means the > force feedback is not tuned for it -- it feels great to me, but > I've heard people say the Racing feels better. It also means > that scaling back the rotation require an external utility > (DXTweak) and cost you some precision (fewer 'ticks' per degree > of rotation). The next rev of the driver is supposed to > directly support the wheel, which will take care of these > issues and then some (it will then be the most precise wheel on > the market by far). > > I love the DFP. My only gripe for it is that you can feel a slight > 'deadzone' in the feedback mechanism (the steering itself has no > deadzone). But this is an issue with all gear driven force feedback > systems, AFAIK. > |
#8
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Send it to Thomas Enterprises. They will go through the entire wheel and
check everything out. They refit it with USB and make sure everything is calibrated. Well worth the $100 + shipping. "Uwe Schürkamp" > wrote in message ... > On Wed, 12 Jan 2005 17:01:53 -0500, DougG wrote: >> I have been out of sim racing for several years, following an addiction >> to >> GPL and on-line racing :-). I'd sort of like to give things a try again, >> especially since my PC is about 5x faster than what I had back then, but >> I >> am not sure what is available these days for a good wheel & pedal setup. >> I >> still have my old TSW stuff, but what I had was an early model that used >> a >> standard joystick port (which I guess no PC has anymore). I don't really >> want to go that high-end again either since this will probably be a >> short-time activity, but I don't want the el-cheapo stuff either. > > You can upgrade your wheel to USB for around $100 (Thomas conversion > kit) or for around $40 doing it yourself (high-spec pots, Rockfire USB > adapter). > > Cheers, > > uwe > > > -- > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61 |
#9
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On Fri, 14 Jan 2005 03:55:56 GMT, "Alan Le"
> wrote: >I usually don't top post (like I even care ), but ditto everything what's >his name said. I've used and own both, and I prefer the DFP. It took some >getting used to, and the MOMO is better in some respects. Overall though, >the DFP is more versatile and offers more. Reedals, I did have a lot of >problems with the MOMO's until I started using standalones. I briefly tried >the Wingman Team's fix out of curiosity, and it seemed to work great. The >DFP's pedals are still in the box but reportedly are of similar design. As >far as the MOMO's fragile paddles, Logitech added a small stop, presumably >to relieve the pressure on the microswitches. Haven't heard any reports >from owners of the new ones, but the new design does feel a LOT better than >the old. > >FYI, if you're really into aesthetics, the DFP can be given a great facelift >(including actual paddles) with parts from www.frex.com/gp. As far as >drivers go, "Tom" from the Wingman Team has been alluding to some fantastic >support in the next set, but the current ones still work great. Honestly, >you really can't go wrong either way. > >Alan > What about the old Red Logitech MOMO, how does that stack up against the current MOMO and DFP? |
#10
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I use a Logitech Momo. It is plastic construction but fairly durable (i
finally broke a shifter, thanks to too much rally racing and using a shifter as a handbrake, so some caution is advised if that's your setup- but I glued it and it works fine now). The force feedback is potentially quite strong, and depending on the setting, can slow down the feel of the wheel, especially when making quick turns drifting around a corner- it makes the familiar "ripping" sound common to that style of force feedback wheels. The pedals are also nice too- I put down some green grabby rubber and it holds the pedals down very well on a carpet, and there's plenty of space to rest a foot on the back of the stand, unlike the Logitech Formula Force (I haven't tried the Pro version). If force feedback is not your thing, stick with the TSW and get the upgrade for USB. |
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