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#11
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>"David G Fisher" > wrote
> The multiplayer is now superb. Just ran the F3 mod and it was smooth as > silk. Every race I've been so far (and I'm just jumping in servers) has > been excellent. Contact can made without being knocked into hyperspace > too. That's great and all... but its still fantasy cars and tracks. I also have no interest in that. The community will make or kill this sim. How long will you be driving those few tracks and cars befor getting bored? Quick. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
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#12
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reggie white wrote:
> ill be there I'm with reg on this one. |
#13
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"ymenard" > wrote in message .. . > >"David G Fisher" > wrote >> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >> silk. Every race I've been so far (and I'm just jumping in servers) has >> been excellent. Contact can made without being knocked into hyperspace >> too. > > > That's great and all... but its still fantasy cars and tracks. I also > have no interest in that. > > > The community will make or kill this sim. How long will you be driving > those few tracks and cars befor getting bored? Quick. > You can surely see that actual tracks and series will be coming out of our arses in no time. 4 days in and we have 1 mod and 1 track - what did we have for GPL (or anything else for that matter) after 4 days? |
#14
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On Mon, 5 Sep 2005 21:53:50 +1000, "Byron Forbes"
> wrote: > >"ymenard" > wrote in message . .. >> >"David G Fisher" > wrote >>> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >>> silk. Every race I've been so far (and I'm just jumping in servers) has >>> been excellent. Contact can made without being knocked into hyperspace >>> too. >> >> >> That's great and all... but its still fantasy cars and tracks. I also >> have no interest in that. >> >> >> The community will make or kill this sim. How long will you be driving >> those few tracks and cars befor getting bored? Quick. >> > > You can surely see that actual tracks and series will be coming out of >our arses in no time. > > 4 days in and we have 1 mod and 1 track - what did we have for GPL (or >anything else for that matter) after 4 days? Lack of sleep..... :-/ Cheers! Remco |
#15
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Thoughtlessvacuum wrote:
reggie white wrote: >> ill be there I'm with reg on this one. ------------------------------------- Two reasons to stay away or privately send out the password. -- Richard "ZZ" Busch GTRank Member: Screamers Racing League oAo AoA MARA GTR GT Rank +34.560 NGT Rank +37.765 GT Rank Monster +1163.777 GPL Rank + 14.768 MoGPL Rank + 308.654 N2003 Rank -18.8060 ---------------- Remember racecar is racecar spelled backward ----------------- <a href="http://www.spreadfirefox.com/?q=affiliates&id=0&t=1">Get Firefox!</a> |
#16
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"Remco Moedt" <no@email> wrote in message ... > On Mon, 5 Sep 2005 21:53:50 +1000, "Byron Forbes" > > wrote: > >> >>"ymenard" > wrote in message ... >>> >"David G Fisher" > wrote >>>> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >>>> silk. Every race I've been so far (and I'm just jumping in servers) has >>>> been excellent. Contact can made without being knocked into hyperspace >>>> too. >>> >>> >>> That's great and all... but its still fantasy cars and tracks. I also >>> have no interest in that. >>> >>> >>> The community will make or kill this sim. How long will you be driving >>> those few tracks and cars befor getting bored? Quick. >>> >> >> You can surely see that actual tracks and series will be coming out of >>our arses in no time. >> >> 4 days in and we have 1 mod and 1 track - what did we have for GPL (or >>anything else for that matter) after 4 days? > > > Lack of sleep..... :-/ > > > Cheers! > > > Remco > divorce papers served cheers steve |
#17
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"Remco Moedt" <no@email> wrote in message
... > On Mon, 5 Sep 2005 21:53:50 +1000, "Byron Forbes" > > > >"ymenard" > wrote in message > >> > >> That's great and all... but its still fantasy cars and tracks. I also > >> have no interest in that. > >> The community will make or kill this sim. How long will you be driving > >> those few tracks and cars befor getting bored? Quick. > > > > You can surely see that actual tracks and series will be coming out of > >our arses in no time. > > > > 4 days in and we have 1 mod and 1 track - what did we have for GPL (or > >anything else for that matter) after 4 days? > > Lack of sleep..... :-/ Bingo. But then don't all great affairs start that way? ;-) No big issue with the tracks; as long as they're well-designed they'll make for good racing. But count me as one of those totally underwhelmed by the cars rFactor ships with. Guess now we know what Smokin' Bob is smokin'. But - it has to be said that the platform is certainly a big step forward for ISI, and with their stance on mods and engine-licensing, it should provide the basis for some interesting stuff in the next year or so. The F3's are the first hint of the mod action coming, and GTL should provide the first proof of the engine-licensing side (even if it doesn't have all the new bits under the hood). rFactor's not really revolutionary in any way, and in some areas remains lacking; but some bits are indeed state of the art. Most importantly, the whole package functions well enough to be a viable alternative to the other online simracing platforms. That just couldn't be said of any of its predecessors. Well done ISI. What with all the recent talk in simracing circles about the role and value of mods and developers' stances on them, to me rFactor looks like the perfect test case for that particular business model (cut development costs by direct distribution and unlicensed content while extending revenues by engine licensing). Kaemmer & co. look to be at the other end of the spectrum, so it'll be very interesting to see which plays out to be the superior way for developers to thrive in this market. Starting to look like other bits of the entertainment industry in fact - Indies vs. the Studios. Indies seem to have all the Mo of late. Best to enjoy them while we keep our popcorn warm for the next blockbuster... ;-) SB |
#18
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#19
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>"Byron Forbes" > wrote
> "ymenard" > wrote >> That's great and all... but its still fantasy cars and tracks. I also >> have no interest in that. >> >> The community will make or kill this sim. How long will you be driving >> those few tracks and cars befor getting bored? Quick. >> > You can surely see that actual tracks and series will be coming out of > our arses in no time. Nobody knows that. There's a few determinated groups, but will they really do much? Will they move on to something else in 6 months? I say wait and see how it develops, how the game is supported officially especially. A patch will be needed, but will they do more than that? Will they build community tools? > 4 days in and we have 1 mod and 1 track - what did we have for GPL (or > anything else for that matter) after 4 days? We were having too much of a blast racing, you know, on *real* tracks with *real* cars. Its not even comparable. The fact that you are comparing rFactor to a sim release SEVEN years ago speaks for itself. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#20
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"ymenard" > wrote in message .. . > >"David G Fisher" > wrote >> The multiplayer is now superb. Just ran the F3 mod and it was smooth as >> silk. Every race I've been so far (and I'm just jumping in servers) has >> been excellent. Contact can made without being knocked into hyperspace >> too. > > > That's great and all... but its still fantasy cars and tracks. I also > have no interest in that. > > > The community will make or kill this sim. How long will you be driving > those few tracks and cars befor getting bored? Quick. > I actually prefer a well-designed fantasy track to some of the crap which is being passed off as F1 tracks over the last decade. I'm not saying all the fantasy tracks are great, but there are features in the LFS S2 tracks, for example, which are really enjoyable. Blind braking points over crests, blind apexes, diminishing radii. All the nasty stuff which modern F1 has denied us of. ------------ And now a word from our sponsor ------------------ For a quality usenet news server, try DNEWS, easy to install, fast, efficient and reliable. For home servers or carrier class installations with millions of users it will allow you to grow! ---- See http://netwinsite.com/sponsor/sponsor_dnews.htm ---- |
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