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#11
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"Dave" > wrote in message ... > > "Andre Warringa" > wrote in message > ... >> On Tue, 11 Oct 2005 02:29:24 -0400, "ymenard" >> > wrote: >> >> >My pick : the last one. >> >> How about the racing sims on consoles getting more and more serious? >> GT4, RBR and Enthusia are a big step in the right direction. >> For some reason I never liked GTR, too much bugs and after F1C (which >> I loved) I really got tired of having to tweak numerous .ini files to >> fix all the bugs. After that it's really a delight to put a dvd in the >> ps2 and just race.. >> > > Maybe for you......I will never use the PS2 for anything, it's a toy for > my kids. > Now theres logic, ... "I won't use it because it doesn't say 'built for daddies too'............." |
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#12
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>Maybe for you......I will never use the PS2 for anything, it's a toy for my kids.
I never thought much about consoles too, untill two years ago I bought the PS2, mostly because of the Final Fantasy games, and because pc-gaming was dying rapidly. After that I discovered the fun of not having to tweak for hours to get a game running smoothly, and sitting on the couch instead of behind a desk. Also imho games on consoles have much more quality too, cleary much more time and money goes into the making of console-games. I think the sim-racing world would be in awe if something like Enthusia or GT4 would be released for the PC, unfortunately consoles still have the name of being for kids only, hence a lot if people are missing out on some superb sims. Have you ever tried Enthusia by the way? Rent it, hook up your Momo to your PS2 and you'll experience what I'm talking about Andre |
#13
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It will never be like it was YM, your finally getting older and see what us
40 year olds been saying for 20 years, "Aint nuttin like what we usedta-could" It is a crying shame, when Papy-sierra servers go poof, that is going to be the end of an era. Next gen consoles, will finnish off PC games, I'm bettin you. Sickening as I get older to realize (more than I did) that my lower end (cheaper) video-card cost about double what the goddam consoles sell for... ymenard enlightened us with: > rFactor : 40, perhaps 50 people online MAX at peak times. Leagues are > careful not to switch yet. Plenty of "possibilities" for mods but > how many of them will 1) ever see the finish light 2) be of an > actual quality and 3) be worth if it there's nobody racing them? > > GTL : Great cars on washed out neutered tracks. Still the old ISI > game engine filled up with bugs. 3 months of fun then we move on to > whatever's next as developpers don't support it per low sales of it. > > NR2003/GPL : still pumping out the races, but how long with the Sierra > servers be kept alive? > > GTR : Read what I wrote in GTL but start with "Great modern cars". > > LfS : :-| > > > > > So hmm what's next? iRacing? GTR2? Some miraculous other sim? People > actually start RACING rFactor? Or we just die like the > flightsim community? > > My pick : the last one. > > > > > > -- > -- François Ménard <ymenard> > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... |
#14
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In article >, s_h_b_1970
@hotmail.com says... > Jeff Reid wrote: > > > > > LFS - an unusually loyal fan base. Haven't played online in quite a while > > so I can't state how many players are actively online. > > A bunch of ******s who run around slagging off other sims over on RSC. > The same could be said (the 'slagging' not the '******s' part) of the rFactor section. Or the GPL section. Or the NR2003 section... etc. RSC is an inbred (I'M NOT CALLING THEM INBRED REDNECKS) fed community. Actual discussion of the merits and flaws of opposing sims seems to be discouraged (by each sub-forums community - not the moderators as such.) My hat is in with LFS. I *like* the totally closed-off-locked-up system. I'm not comfortable with Joe Blow, that has driven his aunts Corsica around Walmart parking lot at 4am on a Sunday, messing with ini 'values' because he 'knows how a car should handle' (slight exaggeration ). I like that the 3 programmers keep a tight rein on their 'baby' and seem to be trying to produce the most accurate physics that they can. Sure, it isn't there yet but it seem like it will get there sooner than later. LFS has some very nice tracks too. Aston and Westhill are a joy to drive. A lot of very nice corners and corner combinations. MRSisson -- LOAD "GPL",8 SEARCHING FOR GPL LOADING READY. RUN |
#15
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#16
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"Dave" > Got on
his soap box and said: > > Maybe for you......I will never use the PS2 for anything, it's a toy > for my kids. > You might want to take a look at yourself and ask who the kid is... Although out of all my consoles the PS2 as at the bottom of the list in terms of how much it is played and how much I like it. But it does have RBR and GT4 with FFB. -- My Games Collection: http://www.fooatari.plus.com/ Games Blog- http://foosgaming.blogspot.com Motorsport Blog- http://foosmotorsport.blogspot.com |
#17
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#18
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Never say never.
Today the consoles arent an option for me either. Someday that may not be the case though. When a console can run high res with all the accessories I can use now (wheels, sticks etc) I'd actually much prefer $3-400 for a console vs $1000-2000 for a high end PC. Today isnt the day though Mitch "Dave" > wrote in message ... > > Maybe for you......I will never use the PS2 for anything, it's a toy for > my kids. > > |
#19
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Gotta differ with you guys about N2003 - whether you race
superspeedways (as I do) or any other type of track, there are plenty of regular, consistent race series going on all the time. Just gotta hook up with the right people - and show them what you can do on the track. As far as superspeedways not requiring any driving skill, tell that to the 8/10 and 9/10 racers out there. They will slice and dice you at their leisure. People don't get the higher ratings without putting real time in finding how to handle the car in the low and high lines. Maybe it's not a skill you wish to acquire, but it is DEFINATELY a skill. |
#20
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> As far as superspeedways not requiring any driving skill,
Never having raced superspeedways before, I had my first win on my second online session. I don't think this could happen with any other racing sim, or with the road courses in NR2003. It would take a lot longer than just two sessions to run 1:14's at Watkins Glen, the time that most fast players run at. > As far as superspeedways not requiring any driving skill, tell that to > the 8/10 and 9/10 racers out there. The only driving skill I see is during qualification and pitting. Just need to qualify near the front to be able to avoid wrecks and win. Most of the 8/10 and 9/10 players work with a group or team, and this is very difficult to beat as an individual. The team or group work together in pitting and getting back into a draft after pitting, which is the key factor for winning a race (and wreck avoidance). In order to get a rating of 7 or 8, the main thing is to race in a large field (30+ players), and finish in the top 7 or so. Getting to a 6 on an open server isn't that difficult (takes me two nights). Getting to a 7 or 8 is best done on an FLMS server with a minimum of 6 rating. FLMS also has a minimum 7 rating server, but it's not very popular anymore since they added a 6 server also. Regarding the inside versus outside line, the standard speedway tracks favor the inside line. Only a cooperating group or team can make the outside line work. |
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