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#1
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first FIRST Racing screenshots
You can take a look at them he
http://www.bhmotorsports.com/FIRST/screenshots Graphically, i'm rather unimpressed. The car models are bland, and the grass textures are simply fake looking. I was hoping for next gen graphics but got 2003 era ones instead. When are we going to see photo realistic graphics? Most grass textures i have seen so far look nothing like real grass. Even the asphalt looks like a grey texture with random black dots. |
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#2
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first FIRST Racing screenshots
I dont get it, why would you expect things that are "wizzing" past you in a
game, be photo realistic? is it because you have the dreams of a supercomputer in the basement to run the damn thing? Maybe you have won the lottery? FYI, drawing the individual hairs on the goddamn crowd will do nothing but waste money... Plus, WinBlows aint ever going to have the processing HP needed... not on Wintel architecture... Bob Loblaw enlightened us with: > You can take a look at them he > http://www.bhmotorsports.com/FIRST/screenshots > > Graphically, i'm rather unimpressed. The car models are bland, and > the grass textures are simply fake looking. I was hoping for next gen > graphics but got 2003 era ones instead. > > When are we going to see photo realistic graphics? Most grass > textures i have seen so far look nothing like real grass. Even the > asphalt looks like a grey texture with random black dots. |
#3
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first FIRST Racing screenshots
I should have added, at some point you might as well buy a racecar and go do
it in real life... as apposed to 3k in computer ****, every year, you might have a nice real racecar & setup, after about 3 years... PlowBoy enlightened us with: > I dont get it, why would you expect things that are "wizzing" past > you in a game, be photo realistic? is it because you have the dreams > of a supercomputer in the basement to run the damn thing? Maybe you > have won the lottery? FYI, drawing the individual hairs on the > goddamn crowd will do nothing but waste money... > > Plus, WinBlows aint ever going to have the processing HP needed... not on > Wintel architecture... > > > Bob Loblaw enlightened us with: >> You can take a look at them he >> http://www.bhmotorsports.com/FIRST/screenshots >> >> Graphically, i'm rather unimpressed. The car models are bland, and >> the grass textures are simply fake looking. I was hoping for next gen >> graphics but got 2003 era ones instead. >> >> When are we going to see photo realistic graphics? Most grass >> textures i have seen so far look nothing like real grass. Even the >> asphalt looks like a grey texture with random black dots. |
#4
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first FIRST Racing screenshots
PlowBoy wrote:
> I should have added, at some point you might as well buy a racecar and go do > it in real life... as apposed to 3k in computer ****, every year, you might > have a nice real racecar & setup, after about 3 years... > > > > PlowBoy enlightened us with: >> I dont get it, why would you expect things that are "wizzing" past >> you in a game, be photo realistic? is it because you have the dreams >> of a supercomputer in the basement to run the damn thing? Maybe you >> have won the lottery? FYI, drawing the individual hairs on the >> goddamn crowd will do nothing but waste money... >> >> Plus, WinBlows aint ever going to have the processing HP needed... not on >> Wintel architecture... >> >> >> Bob Loblaw enlightened us with: >>> You can take a look at them he >>> http://www.bhmotorsports.com/FIRST/screenshots >>> >>> Graphically, i'm rather unimpressed. The car models are bland, and >>> the grass textures are simply fake looking. I was hoping for next gen >>> graphics but got 2003 era ones instead. >>> >>> When are we going to see photo realistic graphics? Most grass >>> textures i have seen so far look nothing like real grass. Even the >>> asphalt looks like a grey texture with random black dots. > > Never post here, but man that was funny!! Mike mls67 |
#5
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first FIRST Racing screenshots
Bob Loblaw wrote:
> You can take a look at them he > http://www.bhmotorsports.com/FIRST/screenshots > > Graphically, i'm rather unimpressed. The car models are bland, and the grass > textures are simply fake looking. I was hoping for next gen graphics but got > 2003 era ones instead. > > When are we going to see photo realistic graphics? Most grass textures i > have seen so far look nothing like real grass. Even the asphalt looks like a > grey texture with random black dots. > > Ok, I just took a look at them and disagree. Some of those shots look pretty good IMHO. Let the games begin!!! oh and btw, I could care less about all the crap that's been going on with First Racing. If the games good, I'll buy it. Simple as that. Mike mls67 |
#6
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first FIRST Racing screenshots
"Bob Loblaw" > wrote in message ... > You can take a look at them he > http://www.bhmotorsports.com/FIRST/screenshots > > Graphically, i'm rather unimpressed. The car models are bland, and the > grass textures are simply fake looking. I was hoping for next gen graphics > but got 2003 era ones instead. > > When are we going to see photo realistic graphics? Most grass textures i > have seen so far look nothing like real grass. Even the asphalt looks like > a grey texture with random black dots. > > Did you click on the thumbnails ? Is Bob Loblaw your name real ? If so, do people call you Blob ? Sorry in advance. I'm a dick ! |
#7
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first FIRST Racing screenshots
Now that's funny
-Larry "redTed" > wrote in message ... > Did you click on the thumbnails ? > Is Bob Loblaw your name real ? If so, do people call you Blob ? > > Sorry in advance. I'm a dick ! > |
#8
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first FIRST Racing screenshots
I don't there is going to be "a game to buy" per se. My understanding is
that iRacing is more of an online service/league that has members. The concept of individual racing and non member drivers and leagues I don;t think is part of their plans. "mike" > wrote in message ... > Bob Loblaw wrote: >> You can take a look at them he >> http://www.bhmotorsports.com/FIRST/screenshots >> >> Graphically, i'm rather unimpressed. The car models are bland, and the >> grass textures are simply fake looking. I was hoping for next gen >> graphics but got 2003 era ones instead. >> >> When are we going to see photo realistic graphics? Most grass textures i >> have seen so far look nothing like real grass. Even the asphalt looks >> like a grey texture with random black dots. > Ok, I just took a look at them and disagree. Some of those shots look > pretty good IMHO. Let the games begin!!! oh and btw, I could care less > about all the crap that's been going on with First Racing. If the games > good, I'll buy it. Simple as that. > > > Mike > mls67 |
#9
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first FIRST Racing screenshots
schooner wrote:
> I don't there is going to be "a game to buy" per se. My understanding is > that iRacing is more of an online service/league that has members. The > concept of individual racing and non member drivers and leagues I don;t > think is part of their plans. > > "mike" > wrote in message > ... >> Bob Loblaw wrote: >>> You can take a look at them he >>> http://www.bhmotorsports.com/FIRST/screenshots >>> >>> Graphically, i'm rather unimpressed. The car models are bland, and the >>> grass textures are simply fake looking. I was hoping for next gen >>> graphics but got 2003 era ones instead. >>> >>> When are we going to see photo realistic graphics? Most grass textures i >>> have seen so far look nothing like real grass. Even the asphalt looks >>> like a grey texture with random black dots. >> Ok, I just took a look at them and disagree. Some of those shots look >> pretty good IMHO. Let the games begin!!! oh and btw, I could care less >> about all the crap that's been going on with First Racing. If the games >> good, I'll buy it. Simple as that. >> >> >> Mike >> mls67 > > I think I remember reading that somewhere. It will be interesting to see how this works out. Thanks for the info. Mike mls67 |
#10
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first FIRST Racing screenshots
Well, I must admit to harbouring a smidgeon of anticipation about this
one. Unfortunately, the shots would attest to little more than a slightly warmed over N2003 engine (and we know how little it loved the polys). They may impress some with their gadgets, but for me the circuits are less impressive than those in GTR/GTL, graphically; the cockpits pale into insignificance by comparison, and I would hazard a bet that the physics engine uses spline based environment contact logic making the whole experience less involving that what we have become accustomed to. In short, I'm disappointed. |
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