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GPL Salisbury diff preload
Hi all,
Not sure if RAS is stilled filled with car sim creators as back in the day. ;-) I'm currently revising my differential code (in Racer) and trying to get Salisbury diffs to work as a variation on LSD's (limited slip diffs). For an LSD, I define: - power_ratio; torque bias ratio for power-on - coast_ratio; same for coasting (letting go off the throttle) - preload; base spring-loaded torque GPL defines diffs as 60/30/2 for example (power/coast/clutches). From back in the day Niels Heusinkveld explained that: - ratio=cos(angle)*(1+clutches). So for example, cos(60)*(1+2) = 0.5*(1+2) = 1.5. So for the above diff you get 1.5 torque bias ratio. Anything inbetween that keeps the diff locked. But for preload; how does GPL do that? Without some preload, the diff would become a bit unstable, esp when one wheel is on the grass. Surely all the clutches result in some preload torque. But how much friction torque exactly? Thanks for any ideas, Ruud |
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