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Road Course Aliens in iRacing Rookie Solstice



 
 
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Old September 23rd 08, 06:46 PM posted to rec.autos.simulators
PlowBoy,
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Posts: 42
Default Road Course Aliens in iRacing Rookie Solstice

not only that but the "NET CODE" for lack of a better term, makes the cars
around you to tend to look slideways, where when you are the driver, it
didn't feel or look nearly as slideways....
"jeffareid" > wrote in message
...
>> I was doing a qualifying session in the Rookie Solstice at LRP and was
>> having a tough time even getting my times down into the 1:06s. I decided
>> to jump into the top qualifier's car to see how he was getting high 1:02s
>> and he was actually "drifting" the car all the way around.

>
> A possible issue here is was that driver really drifting, or is the
> apparent
> visual and audio feedback that appears to be drifing iRacing's method for
> providing feedback that the tires are at the limit?
>
> In GPL, the cars appeared to be drifting, but that was because of the
> large
> working slip angles of the tires used by those cars. Note that slip angle
> at the rear tires is the yaw angle of the car, and it was around 10
> degrees
> or so for those cars.
>
>



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