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#11
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Diet Rich wrote:
> The only similar project in autosims that I know of was created for a > Finnish (?) game "Motorhead". Close, Finland's neighbour Sweden. Digital Illusions CE AB (DICE) > So what is the most active community of "autosim replays competition" > online? Live for Speed without a doubt. And it has a advantage to other competitions/ranks, you don't have to blindly believe the time posted, the replays are downloadable to see for yourself. http://www.liveforspeed.net/ http://www.lfsworld.net/ GTRank is pretty active too. http://gtr.gplrank.info/ |
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#12
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http://nrank.gplrank.info/
Nascar Racing 2003 (physics = GPL IV) + 5 mods here! Winston Cup Busch Trucks Ferrari 330 Tran Am GTP "Diet Rich" > wrote in message oups.com... > Thanks for the suggestions - already downloading the demos! > > One more issue: which of the autosimulators is the most widely used to > record replays? I.e. people record replays, they're posted on a website > and a sort of league is created. > > If anyone is into first-person shooters here, you may know of an online > project of "Quake speedrunning" - a huge database of Quake replays. > They have quite a community there - with records beaten all the time, > people having fun competing, admiring the most skilled and innovative. > > The only similar project in autosims that I know of was created for a > Finnish (?) game "Motorhead". I remember it was fun to download those > replays recorded by gamers eager to beat records. BTW, joysticks were > used for most records, i.e. they were a better controller than keyboard > or steering wheel. > > So what is the most active community of "autosim replays competition" > online? > |
#13
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The very first NFS was actually relatively "sim" for its time...quite fun
too... Thanks, Alex "Alan Bernardo" > wrote in message ... > > Hello, what, in your opinion, is the most serious driving simulation > > computer game (for PC)? > > > GTR > GPL (Grand Prix Legends) > N2003 (Nascar 2003) > F1RC (Formula One: EA Games) > LFS (Live for Speed) > > > I remember that in my early teens I used to play a game called "Need > > for Speed" - its first issue was apparently supported by some serious > > analysis on car physics. > > > > Arcade. Though Porshe Unleashed was decent. > > > > > I'm also interested in realistic rally simulations. Could you name the > > best ones? > > > > > > Richard Burns Rally > Mobil 1 Rally Championship (older game) > > These are all I can think of, off hand. > > Alanb > > |
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