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#11
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IRacing Pricing
Quentin Queerbottom wrote:
> >> As little as $13 a month for a year subscription. That's with limited >> content, though. Additional cars will cost $15 and tracks will cost >> $15 to $25. >> >> Pat Dotson >> UltraForce Simulations LLC >> http://www.ultraforcesim.com > > More info here Probably more informative than the original... There is a ton of rubbish being written about iRacing. If the pricing is too steep they won't reach the required volumes for viability. It is simple economics but the sim racing world has been doing its own thing developing add ons with no recourse to licensing or copyright for years since the big developers disappeared that there is an expectation that anything more than a one off $20 dollar outlay for several years entertainment is a rip off. iRacing is a wake up call and those who don't recall dial up bills for racing online and products with a short shelf life as bigger and better products from major developers came along don't seem to get it. Having a major developer with the financial acumen to develop the product and the foresight to move sim racing out of its little nerdy niche is a major opportunity IMHO. iRacing need to be commercially viable to push sim racing along just like the Boston Red Sox needed to be commercially viable to take on and beat the Yankees. It is not about John Henry simply pumping money in because he is a fellow sim enthusiast just as he is a Red Sox fan, it is about getting the infrastructure in place for sustainability and future growth. This seems to be beyond the sim racing for free attitude prevailing on RSC. Given the track record I believe they will get the sums right but it is a whole different model from existing titles, which is proving hard for many to get their heads around. Cheers Tony |
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#12
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IRacing Pricing
Tony R wrote:
> Quentin Queerbottom wrote: >> >>> As little as $13 a month for a year subscription. That's with limited >>> content, though. Additional cars will cost $15 and tracks will cost >>> $15 to $25. >>> >>> Pat Dotson >>> UltraForce Simulations LLC >>> http://www.ultraforcesim.com >> >> More info here > > Probably more informative than the original... > > There is a ton of rubbish being written about iRacing. > > If the pricing is too steep they won't reach the required volumes for > viability. It is simple economics but the sim racing world has been > doing its own thing developing add ons with no recourse to licensing or > copyright for years since the big developers disappeared that there is > an expectation that anything more than a one off $20 dollar outlay for > several years entertainment is a rip off. > > iRacing is a wake up call and those who don't recall dial up bills for > racing online and products with a short shelf life as bigger and better > products from major developers came along don't seem to get it. > > Having a major developer with the financial acumen to develop the > product and the foresight to move sim racing out of its little nerdy > niche is a major opportunity IMHO. > > iRacing need to be commercially viable to push sim racing along just > like the Boston Red Sox needed to be commercially viable to take on and > beat the Yankees. It is not about John Henry simply pumping money in > because he is a fellow sim enthusiast just as he is a Red Sox fan, it is > about getting the infrastructure in place for sustainability and future > growth. This seems to be beyond the sim racing for free attitude > prevailing on RSC. > > Given the track record I believe they will get the sums right but it is > a whole different model from existing titles, which is proving hard for > many to get their heads around. > > Cheers > Tony Boo the Redsox! Booo Iracing LOL And it's not the money it's the way DK and JH acted that has everyone hating them! |
#13
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IRacing Pricing
Shoues wrote:
> Boo the Redsox! > Booo Iracing LOL > And it's not the money it's the way DK and JH acted that has everyone > hating them! Nah, the sim community hates everyone. iRacing for behaving like a business, the West brothers and Stefan Casillo for not behaving like a business, Simbin for ripping them off with selling new titles instead of patching the existing ones, ISI for taking sim racers hard earned cash and then delaying the release, LFS developers for the worlds longest alpha, Geoff Crammond for slowing the world down and so on... |
#14
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IRacing Pricing
Tony R:
> Shoues: >> Boo the Redsox! >> Booo Iracing LOL >> And it's not the money it's the way DK and JH acted that has everyone >> hating them! > > Nah, the sim community hates everyone. iRacing for behaving like a > business, the West brothers and Stefan Casillo for not behaving like a > business, Simbin for ripping them off with selling new titles instead of > patching the existing ones, ISI for taking sim racers hard earned cash and > then delaying the release, LFS developers for the worlds longest alpha, > Geoff Crammond for slowing the world down and so on... It's just the (nature of) Internet... : ). -- Mario Petrinovich |
#15
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IRacing Pricing
To Tim Wheatley,
OK great.... we now know the subscription pricing but not a word about a time frame for when the product will be available. I am sure you are aware of the other oval sim due out very soon and it would seem to make sense to give the public a general time frame of when your product will be available. Not looking for an exact date but maybe just a statement like 3rd quarter of this year or something to that effect. Or perhaps even a statement saying the timeframe for release is impossible to predict would be better than saying nothing about it at all. Steve Paradise |
#16
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IRacing Pricing
On Jan 28, 9:17 am, sparadise > wrote:
> To Tim Wheatley, > > OK great.... we now know the subscription pricing but not a > word about a time frame for when the product will be available. I am > sure you are aware of the other oval sim due out very soon and it > would seem to make sense to give the public a general time frame of > when your product will be available. Not looking for an exact date but > maybe just a statement like 3rd quarter of this year or something to > that effect. > Or perhaps even a statement saying the timeframe for release > is impossible to predict would be better than saying nothing about it > at all. Steve Paradise Hi Steve, http://iracing.com/news_051207.htm "Bringing a start-up to launch is always a challenge, but a satisfying one," Gardner said. "I'm pleased to be part of a great team, and I look forward to working with my colleagues on what promises to be a very successful launch this spring." Hope that helps, Tim |
#17
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IRacing Pricing
And everyone said NROS would fail. It didn't. It was thriving.
And, btw.... NROS monthly fee was more expensive. Sierra is what failed. -Larry "Tony R" > wrote in message . uk... > Quentin Queerbottom wrote: >> >>> As little as $13 a month for a year subscription. That's with limited >>> content, though. Additional cars will cost $15 and tracks will cost >>> $15 to $25. >>> >>> Pat Dotson >>> UltraForce Simulations LLC >>> http://www.ultraforcesim.com >> >> More info here > > Probably more informative than the original... > > There is a ton of rubbish being written about iRacing. > > If the pricing is too steep they won't reach the required volumes for > viability. It is simple economics but the sim racing world has been doing > its own thing developing add ons with no recourse to licensing or > copyright for years since the big developers disappeared that there is an > expectation that anything more than a one off $20 dollar outlay for > several years entertainment is a rip off. > > iRacing is a wake up call and those who don't recall dial up bills for > racing online and products with a short shelf life as bigger and better > products from major developers came along don't seem to get it. > > Having a major developer with the financial acumen to develop the product > and the foresight to move sim racing out of its little nerdy niche is a > major opportunity IMHO. > > iRacing need to be commercially viable to push sim racing along just like > the Boston Red Sox needed to be commercially viable to take on and beat > the Yankees. It is not about John Henry simply pumping money in because he > is a fellow sim enthusiast just as he is a Red Sox fan, it is about > getting the infrastructure in place for sustainability and future growth. > This seems to be beyond the sim racing for free attitude prevailing on > RSC. > > Given the track record I believe they will get the sums right but it is a > whole different model from existing titles, which is proving hard for many > to get their heads around. > > Cheers > Tony |
#18
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IRacing Pricing
Ah..... BULL****!
I hate it when someone skims a few forums and thinks they know what they are talking about. "Shoues" > wrote in message ... > Boo the Redsox! > Booo Iracing LOL > And it's not the money it's the way DK and JH acted that has everyone > hating them! |
#19
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IRacing Pricing
Hehe. That last one is pretty good
-Larry "Tony R" > wrote in message . uk... > Shoues wrote: > >> Boo the Redsox! >> Booo Iracing LOL >> And it's not the money it's the way DK and JH acted that has everyone >> hating them! > > Nah, the sim community hates everyone. iRacing for behaving like a > business, the West brothers and Stefan Casillo for not behaving like a > business, Simbin for ripping them off with selling new titles instead of > patching the existing ones, ISI for taking sim racers hard earned cash and > then delaying the release, LFS developers for the worlds longest alpha, > Geoff Crammond for slowing the world down and so on... |
#20
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IRacing Pricing
I remember well my $600 phone bill and that was back in 1999 racing
GPL over a 56k dial-up paid per-minute. Them were the days. |
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