If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#81
|
|||
|
|||
iRacing = crack in a box
Really, ISI hasn't suprised me at all. I've never seen any major interface
or engine changes that really get me excited over the years. Seems to be the same thing over and over with just a few tweaks. Maybe. But, that's just me. For those that enjoy ISI based SIMS more power to you! Have fun -Larry > wrote in message ... >> If rFactor had efficient ways of enforcing racing rules, it would fit >> *my* bill perfectly, and there would be less of a need to look elsewhere. > > Who knows what ISI has planned for the future? They may surprise us. > I'm sure they been pouring over iRacing since the early alpha days. > Their Racecast was a bust and didn't even make a stab at including a > ratings overlay. And, yes, IR claims state of the art Force Feedback, > physics and netcode. But it's the newest in a rapidly evolving > environment. You expect the bar to be raised. GTR2 was prettier than > rFactor. N2K3 had better physics than N4, etc. Yawn.... > > I suspect the handful of cars and tracks in iRacing are gonna get old > *really* fast. But I could be totally wrong. Haha. |
Ads |
#82
|
|||
|
|||
iRacing = crack in a box
On Jun 27, 10:07*am, Ronald Stoehr > wrote:
> BTW, who wants to race total strangers in a pick up race anyway? There's only > a 1% chance to have a race without a crash kiddie anyway. > You think the odds are that high? |
#83
|
|||
|
|||
iRacing = crack in a box
"Ronald Stoehr" > wrote in message ... > David Fisher's Left Testicle wrote: >> Come on, admit it, the rFactor scene is a mess as far as just doing pick >> up races goes. The driving standard is appallingly low. I had a race in >> the Renault Megane Trophy and just got continuously punted off because >> people knew they could get away with hitting you as you turn into the >> corner. > > Well, that's about as surprising as "the world is not flat"... > > Go to any server of any online game that is moddable (FPS, flight or > racing sim) -> big chance you don't have the right level, area or track. > It's just the silly bashing of rF for being what it is. If you don't like > it, get LfS or iRacing. > > BTW, who wants to race total strangers in a pick up race anyway? Well, lots of people who don't have time to schedule for proper league racing. It's rather stupid of you to pose that question! Shows your lack of empathy with the greater community. The fact is that iRacing is worth the extra money, for me, over rFactor. And looking at the whining surrounding the new Historic GT mod and the overall **** poor driving standards, I don't really want to be part of the online rFactor community any more. Also, people like you put me off. |
#84
|
|||
|
|||
iRacing = crack in a box
|
#85
|
|||
|
|||
iRacing = crack in a box
> Only time will tell but GPL managed for a pretty long time with just one
> series and minor variants within that. True, but GPL did provide the charms of mixed class racing for many. I hope iRacing succeeds. The concept is innovative and will profit from Kaemmer's sim creating experiences and his insider status status within the world of real motor racing. Not to mention John Henry's cash infusion. And who knows what IR will resemble 6 months from now? But watch out. RFactor will surely come up with a renamed, vastly revamped variation on Racecast with ratings and rankings. Along with physics, graphics and force feedback enhancements. Laser scanned tracks may prove beyond their reach, however. Unless Gjon hooks up with an heiress. |
#86
|
|||
|
|||
iRacing = crack in a box
On reconsideration, laser scanning the tracks may not be the
roadblock. Rather acquiring the licenses. |
#87
|
|||
|
|||
iRacing = crack in a box
You should of course consider that there were NO real alternatives to GPL -
it was the "only" option really at the time, so referencing it in this discussion is somewhat moot. -- As soon as rFactor hit the market... GPL member numbers started to decline. If GTR had not had the classic multiplaer flaws that it did... I wonder how many would have moved from GPL to GTR? The terrible online code was the main reason that there was not a mass exodus to it from GPL. (that and of course no F1 cars!) I'm all for iRacing and for the pay-people that will be a part of it. But, why do some feel they have to disrespect rFactor to make iRacing "sound good"? It doesn't make sense. If iRacing is that good..... then people will move to it on their own... they won't need to be told the "problems" "shortcomings" or percieved "disillusionments" of rF. rFactor is currently the BEST of the BEST. Number ONE league based sim. When iRacing surpasses the user base of rFactor... then go ahead and say so. Meantime.... I personally would appreciate less rFactor belittling as it is not fair nor is it needed. No-one comes here everday to point out that iRacing has no driver swaps, no pitstops, no proper flags, etc. etc. There is no need for bashing either one. Fair??? 0-0-0-0-0-0 "Tony R" > wrote in message ... > wrote: >> But it's the newest in a rapidly evolving >> environment. You expect the bar to be raised. GTR2 was prettier than >> rFactor. N2K3 had better physics than N4, etc. Yawn.... > > I don't believe it is a rapidly evolving environment which is what has > paved the way for iRacing to be worthy of the investment. > >> I suspect the handful of cars and tracks in iRacing are gonna get old >> *really* fast. But I could be totally wrong. Haha. > > Only time will tell but GPL managed for a pretty long time with just one > series and minor variants within that. > > Cheers > Tony |
#88
|
|||
|
|||
iRacing = crack in a box
0-0-0-0-0 wrote:
> No-one comes here everday to point out that iRacing has no driver swaps, no > pitstops, no proper flags, etc. etc. > There is no need for bashing either one. Fair??? Rewind to 2005 and I was enthusiastic about rFactor as it finally seemed to represent a significant step forward with the ISI engine that had evolved since f1 2000. Indeed rFactor and GT Legends were the sims that finally eclipsed GPL for me. My reference to slow progress was that GPL was *way* overdue for being replaced. The string of blockbuster releases in the 90s had come to an end as Papyrus was restricted to Nascar titles and then no more and Crammond had seemingly lost his way. ISI and the small studios have had the market uncontested with a large well funded developer and it has been steady progress. here we are in mid 2008 and rFactor has see a few patches. GTR2 and RACE have some nice weather features but the underlying sim engine is still much the same. It has been steady evolution with each release. No problem with that but not the dynamic rapid evolution the poster I responded to suggested. It is selfish and I do respect the work ISI and Simbin have done along with the modders with limited resources, but I do want more from sim racing. Economics with publishers seemed to make that unlikely until John Henry stumped up the cash to produce a higher budget sim. If it belittles the likes of rFactor to say we needed iRacing then it is unintended but to move sim racing forward I believe we do. The smaller outfits have had a free go for long enough to become well enough established to position themselves to take a slice by differentiating by price and approach (e.g. modding capability) so I don't think iRacing is going to come along and squash them. Outside of small leagues I don't think sim racing was really going anywhere, comparing sales of modern titles with those of the mid nineties sim racing is even more niche now. It needs impetus and iRacing could just provide that. I am a fan of sim racing and just want to get better and better sim racing experiences be it software or hardware developments. Cheers Tony |
#89
|
|||
|
|||
iRacing = crack in a box
Very well written and very clear and concise -- Good read.
Now although I agree with your points... if price was not an issue; I'd be just stepping out of my motion platform sim-racer after just giving iRacing a good going over (say a demo or a 1 month membership). Money being an issue to me, and to most perhaps, it is well we have the likes of both rF - so richly supported by the generous modders - and also iRacing - generously supported by the rich (lol - I just couldn't resist the smile) so we can EACH enjoy the best available sim adn equipment at each of our 'fair market values'. Enjoy... and I always look forward to news of how things are going "over there" 0-0-0-0-0 "Tony R" > wrote in message ... > 0-0-0-0-0 wrote: >> No-one comes here everday to point out that iRacing has no driver swaps, >> no pitstops, no proper flags, etc. etc. >> There is no need for bashing either one. Fair??? > > Rewind to 2005 and I was enthusiastic about rFactor as it finally seemed > to represent a significant step forward with the ISI engine that had > evolved since f1 2000. Indeed rFactor and GT Legends were the sims that > finally eclipsed GPL for me. > > My reference to slow progress was that GPL was *way* overdue for being > replaced. The string of blockbuster releases in the 90s had come to an end > as Papyrus was restricted to Nascar titles and then no more and Crammond > had seemingly lost his way. > > ISI and the small studios have had the market uncontested with a large > well funded developer and it has been steady progress. here we are in mid > 2008 and rFactor has see a few patches. GTR2 and RACE have some nice > weather features but the underlying sim engine is still much the same. It > has been steady evolution with each release. No problem with that but not > the dynamic rapid evolution the poster I responded to suggested. > > It is selfish and I do respect the work ISI and Simbin have done along > with the modders with limited resources, but I do want more from sim > racing. Economics with publishers seemed to make that unlikely until John > Henry stumped up the cash to produce a higher budget sim. > > If it belittles the likes of rFactor to say we needed iRacing then it is > unintended but to move sim racing forward I believe we do. The smaller > outfits have had a free go for long enough to become well enough > established to position themselves to take a slice by differentiating by > price and approach (e.g. modding capability) so I don't think iRacing is > going to come along and squash them. > > Outside of small leagues I don't think sim racing was really going > anywhere, comparing sales of modern titles with those of the mid nineties > sim racing is even more niche now. It needs impetus and iRacing could just > provide that. > > I am a fan of sim racing and just want to get better and better sim racing > experiences be it software or hardware developments. > > Cheers > Tony |
#90
|
|||
|
|||
iRacing = crack in a box
> Well, lots of people who don't have time to schedule for proper league
> racing. It's rather stupid of you to pose that question! Shows your lack > of empathy with the greater community. > > The fact is that iRacing is worth the extra money, for me, over rFactor. > And looking at the whining surrounding the new Historic GT mod and the > overall **** poor driving standards, I don't really want to be part of the > online rFactor community any more. Also, people like you put me off. I paid my 20 bucks for a month of iRacing and put a bunch of laps on both the Solstice and the Legends car. I have to be the slowest out there.....:-). I finally got the Solstice down to the 1.09s at Limerock and am still 4-5 seconds slower than the competitive guys...:-). Still, after a couple of races (last....:-) I paid up for a year just because it is really nice to race in an environment where instead of getting flamed for being slow, guys actually gave me some tips to help get the speed up. I was very aware of my mirror and gave room for faster cars but there were still a few that were in the same boat as me.....:-). Everyone races clean and light bumps are not penalized, so you can race hard too. Ed |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
iRacing Who? | [email protected] | Simulators | 62 | August 10th 07 10:01 PM |
Race2Play was: iRacing Who? | [email protected] | Simulators | 1 | August 10th 07 12:48 AM |
iRacing what? | _Mitch | Simulators | 4 | August 1st 07 04:27 AM |