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NetKar pro, can I demo it?



 
 
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  #1  
Old April 18th 06, 03:18 AM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

I see I can download it, but if I do.. can I demo it, or do I have to pay to
see if I can operate it on my pc


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  #2  
Old April 18th 06, 04:14 AM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

>I see I can download it, but if I do.. can I demo it, or do I have to pay
>to see if I can operate it on my pc


You can download it and run it in demo mode. Only 1 car and one track.
It's good but it's not breath-taking enough to be a must-have. The low
speed handling is more accurate than most sims I've played though.


  #3  
Old April 20th 06, 06:53 PM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

>It's good but it's not breath-taking enough to be a must-have.

And from what I hear a bit idiosyncratic.

farting around required just to start the car, farting around to add a
tach, sound designed to mimic what you hear with a helmet &
earplugs....

  #4  
Old April 20th 06, 07:09 PM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

Actually, due to problems with registration for paying customers, the
demo will be changed to allow all cars and tracks - everything except
multiplayer. The new version should be out any day now... It is also
supposed to fix many of the bugs that are present in the initial
release.

  #5  
Old April 20th 06, 08:32 PM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

mcewena wrote:
>> It's good but it's not breath-taking enough to be a must-have.

>
> And from what I hear a bit idiosyncratic.
>
> farting around required just to start the car,


Ignition, start...

> farting around to add a tach


Only for the demo - a feature initially withheld. Strange choice but I
guess the developer wanted some incentives to buy the full product

> sound designed to mimic what you hear with a helmet &
> earplugs....


Sound is ok for me but I know on some machines it is poor, hence an
alternative version using more conventional samples will be provided.

Cheers
Tony
  #6  
Old April 20th 06, 09:21 PM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

>> farting around to add a tach

>Only for the demo - a feature initially withheld. Strange choice but I
>guess the developer wanted some incentives to buy the full product


I understood it was there, but you had to review the replay and press
F3 twice or some such to get it.

2nd hand info, I watched the threads go back and forth in my league
from they guys who tried it and decided the PITA/reward ratio was wrong
for me. Maybe next version.

  #7  
Old April 20th 06, 09:58 PM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

mcewena wrote:
>>From what I've read only, qualifies as "farting around" in my book:

>
>>> farting around to add a tach

>> Only for the demo - a feature initially withheld.

>
> To get that
> save a replay after exiting a session. Then load the replay, press R
> then F3 twice, which should put you back in the garage. Start the car
> and the LCD should now work.


Farting around to defeat the original intention to withhold it. The
developer underestimated the ingenuity of its audience!
  #8  
Old April 21st 06, 01:50 AM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

Hey Tony I finnally spent some time getting info on NKP but Im a bit suspect
based on a few threads I read on RSC. Was the release un-playable? Here is
one small snip.. Should this concern me?

<The treatment of the users has been appalling, ranging from misleading
reviews from highly respected organizations and individuals to an abject
lack of testing from the developers. There is no way possible that the
product was properly tested before release - the FUNDAMENTAL issues
affecting the use of the software are appalling and were discovered 10
minutes after a midnight release. It is clear some bills needed to be paid
and the community <funded this by paying FULL PRICE for beta software.

Mitch


"Tony Rickard" > wrote in message
news
> mcewena wrote:
>>>From what I've read only, qualifies as "farting around" in my book:

>>
>>>> farting around to add a tach
>>> Only for the demo - a feature initially withheld.

>>
>> To get that
>> save a replay after exiting a session. Then load the replay, press R
>> then F3 twice, which should put you back in the garage. Start the car
>> and the LCD should now work.

>
> Farting around to defeat the original intention to withhold it. The
> developer underestimated the ingenuity of its audience!


  #9  
Old April 21st 06, 01:53 AM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

Didn't know we weren't supposed to find it.

  #10  
Old April 21st 06, 08:11 AM posted to rec.autos.simulators
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Default NetKar pro, can I demo it?

Mitch wrote:
> Hey Tony I finnally spent some time getting info on NKP but Im a bit suspect
> based on a few threads I read on RSC. Was the release un-playable? Here is
> one small snip.. Should this concern me?
>
> <The treatment of the users has been appalling, ranging from misleading
> reviews from highly respected organizations and individuals to an abject
> lack of testing from the developers. There is no way possible that the
> product was properly tested before release - the FUNDAMENTAL issues
> affecting the use of the software are appalling and were discovered 10
> minutes after a midnight release. It is clear some bills needed to be paid
> and the community <funded this by paying FULL PRICE for beta software.
>
> Mitch


A patch will be released Monday which fixes a ton of stuff. No doubt
some of that should not have made it through to the release version but
the patch will be released within about 7-8 working days of release
which is pretty impressive. I can't recall a sim which has had so much
involvement between the sim community and the developers. Lets just hope
that the minority who bitch and moan don't ruin that.

My own words on RSC - This project represents one of the biggest
opportunities for the sim community to influence a product designed
specifically for it, a concept which appears to have been embraced by
the vast majority here on RSC.

It is a niche product for a niche group (us) so expectations of a slick
release with a team of project managers, marketing and a huge beta team
are way off the mark. Run with the concept of it being developed within
the sim community and that we are funding the next hardcore sim and it
all seems to be working rather well. Those that have put time and effort
(and been lucky enough not to find the major bugs effect their machines)
can see the potential. A fine drive, good multiplayer when it is working
well and even decent sound with some community inspired tweaks.

The progress in the last fortnight has been very encouraging for me to
believe this could be as significant a sim to the hardcore sim community
as GPL was. Of course there is an element of risk with such a small team
having to build everything (including a security system from scratch)
but it is a hobby after all, it is not running people's businesses as
some posts would seem to suggest.

Cheers
Tony
 




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