A Cars forum. AutoBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AutoBanter forum » Auto newsgroups » Simulators
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

iRacing... help... must... resist!



 
 
Thread Tools Display Modes
  #141  
Old August 13th 08, 03:50 AM posted to rec.autos.simulators
jeffareid
external usenet poster
 
Posts: 176
Default iRacing... help... must... resist!

>> If a car is on the track going well below the normal speed, than any
>> contact is the slow car drivers fault, by definition. It's better than
>> having any contact be both drivers fault. With a damage system, why would
>> any player deliberately crash into another player, especially when the
>> "other" player is going very slow?


> For fun. They like to wreck others.


I would assume the wreckers SR rating would keep them off the higher
rated servers, so it's only an issue for the entry level servers.




Ads
 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
iRacing - weather? Byron Forbes Simulators 8 June 20th 08 06:25 AM
iRacing Who? [email protected] Simulators 62 August 10th 07 10:01 PM
iRacing what? _Mitch Simulators 4 August 1st 07 04:27 AM
New A4... must.. resist... Bram Audi 5 December 2nd 04 04:16 AM


All times are GMT +1. The time now is 11:31 PM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2004-2024 AutoBanter.
The comments are property of their posters.