A Cars forum. AutoBanter

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Go Back   Home » AutoBanter forum » Auto newsgroups » Simulators
Site Map Home Register Authors List Search Today's Posts Mark Forums Read Web Partners

GTR official demo is out



 
 
Thread Tools Display Modes
  #1  
Old October 15th 04, 03:37 PM
David G Fisher
external usenet poster
 
Posts: n/a
Default GTR official demo is out

Ran it again last night night. What I found is that every car on my block
can handle those 60mph corners a lot better than the demo car.

It's a very easy, slow, boring drive compared to not only the F1 cars (not
even close), but also the Cup boats and TA cars in N2003, and even the GPL
cars. There's no razor's edge. Braking is dull. No punch when you
accelerate. Even a chicane can be fun if you are driving a car that you keep
on the edge all the way through. This car feels like it's in mud. No
adrenaline rush at all.

You'll never have understeer if you go slow enough, but what a boring way to
spend my sim time. :-) I want to drive a car that challenges me to dance on
the edge and go as
fast as possible, not one who's major challenge is to make sure I don't push
too hard on 60mph turns. :-( Anyone can do that.

It may be though that with the sim physics, and a different car (550?), on a
different track, that it will feel a lot more ferocious. I doubt it though.

Schumacher said recently, "I like precise cars," he says. "I don't like
these heavy things. They are so slow, and I think they are going too slow
for me. I try always to do more than they can do."

I feel exactly the same towards any sim cars that are boring to drive.

David G Fisher ----- Real men drive F1 :-)


"Mitch_A" > wrote in message
om...
> You cant compare everything to F1 cars Dave
>
> I dont think they drive bad at all. Then again as slow as I am everything
> handles good Understeer hasnt been a problem unless Im over driving

the
> corner. The groove is REALLY a groove, dont get out of it.
>
> This aint NR2003 so you may as well quit trying to compare em. One thing
> Ive found is you cant dive bomb the corners nearly as much. This sim

lends
> itself much more to the "In slow Out fast" saying used so often in real

life
> and ignored so universally in NR2003.
>
>
> Mitch
>
>
>
> "David G Fisher" > wrote in message
> ...
> > Damn.
> >
> > Do these cars really handle so shi**y in real life?
> >
> > Understeer everywhere.
> >
> > David G Fisher
> >

>
>




Ads
  #2  
Old October 15th 04, 05:44 PM
Mitch_A
external usenet poster
 
Posts: n/a
Default

Im really missing the point your trying to make Dave. F1C while OK had
serious physics issues. TA Mod is nothing more than a 6 speed Nascar sim on
RC's yet you keep finding ways to put down GTR which far surpasses both the
titles you mention by leaps and bounds (OK graphics, physics, multi TBD).
GTR feels like a real car, maybe thats why its boring? It sure takes a
bunch of work to make a pass, requires utmost precision to drive fast yet is
more forgiving (like a real car) than either title you say is better (or
less boring).

A bunch a people on this same NG said how bad GPL was when the demo was
released also so Im taking it with a grain of salt and am happily waiting
for the full release.

Mitch


"David G Fisher" > wrote in message
...
> Ran it again last night night. What I found is that every car on my block
> can handle those 60mph corners a lot better than the demo car.
>
> It's a very easy, slow, boring drive compared to not only the F1 cars (not
> even close), but also the Cup boats and TA cars in N2003, and even the GPL
> cars. There's no razor's edge. Braking is dull. No punch when you
> accelerate. Even a chicane can be fun if you are driving a car that you
> keep
> on the edge all the way through. This car feels like it's in mud. No
> adrenaline rush at all.
>
> You'll never have understeer if you go slow enough, but what a boring way
> to
> spend my sim time. :-) I want to drive a car that challenges me to dance
> on
> the edge and go as
> fast as possible, not one who's major challenge is to make sure I don't
> push
> too hard on 60mph turns. :-( Anyone can do that.
>
> It may be though that with the sim physics, and a different car (550?), on
> a
> different track, that it will feel a lot more ferocious. I doubt it
> though.
>
> Schumacher said recently, "I like precise cars," he says. "I don't like
> these heavy things. They are so slow, and I think they are going too slow
> for me. I try always to do more than they can do."
>
> I feel exactly the same towards any sim cars that are boring to drive.
>
> David G Fisher ----- Real men drive F1 :-)
>
>
> "Mitch_A" > wrote in message
> om...
>> You cant compare everything to F1 cars Dave
>>
>> I dont think they drive bad at all. Then again as slow as I am
>> everything
>> handles good Understeer hasnt been a problem unless Im over driving

> the
>> corner. The groove is REALLY a groove, dont get out of it.
>>
>> This aint NR2003 so you may as well quit trying to compare em. One thing
>> Ive found is you cant dive bomb the corners nearly as much. This sim

> lends
>> itself much more to the "In slow Out fast" saying used so often in real

> life
>> and ignored so universally in NR2003.
>>
>>
>> Mitch
>>
>>
>>
>> "David G Fisher" > wrote in message
>> ...
>> > Damn.
>> >
>> > Do these cars really handle so shi**y in real life?
>> >
>> > Understeer everywhere.
>> >
>> > David G Fisher
>> >

>>
>>

>
>
>



  #3  
Old October 15th 04, 06:11 PM
Neil Charlton
external usenet poster
 
Posts: n/a
Default


"David G Fisher" > wrote in message
...
[snip]

> David G Fisher ----- Real men drive F1 :-)
>


And so does David G Fisher


  #4  
Old October 17th 04, 09:44 PM
Dave Henrie
external usenet poster
 
Posts: n/a
Default

"David G Fisher" > wrote in
:

> I agree with just about everything you've said. The car GTR car skips
> and twitches instead of slides.
>
> One other thing which is making it difficult for me to like the demo
> is that I get nauseous after about 20 minutes of driving. It might be
> the way the car bobs up and down constantly. I'll have to somehow find
> a view that eliminates that. I get the same nauseous feeling with
> first person shooters, and in the past when frame rates were too low
> in a driving sim.
>
>
> --
> David G Fisher


There should be a couple of sliders that you can lower that should help
your queasyness. Look for world view or head movement..something in that
order.

dh
  #5  
Old October 17th 04, 10:06 PM
Tony Rickard
external usenet poster
 
Posts: n/a
Default

"Dave Henrie" wrote:

>> One other thing which is making it difficult for me to like the demo
>> is that I get nauseous after about 20 minutes of driving. It might be
>> the way the car bobs up and down constantly. I'll have to somehow find
>> a view that eliminates that. I get the same nauseous feeling with
>> first person shooters, and in the past when frame rates were too low
>> in a driving sim.


>> David G Fisher

>
> There should be a couple of sliders that you can lower that should help
> your queasyness. Look for world view or head movement..something in that
> order.


They don't stop the bobbing up & down thought AFAIK. It is a tough one to
simulate but stare at the screen and bob your head and your eyes will
compensate for the movement. In fact you can move your head quite
significantly but still remain focused on a given point.

It seems to be a preference thing - in which case Simbin would be advised to
provide an option to reduce it. Personally instead of feeling like a stiff
performance car feeling every bump if feels like the dampers were
forgotten...

Back in the old days I had an Avenger with Spax adjustable dampers (the
rally car...). I adjusted them up to get a bit of rally oversteer (as you
do) so it was a pretty firm and bumpy ride along some rough farm tracks
("whites" for those in the know).

The demise of the car came when my navigator borrowed the car and stuck it
in a ditch. We retrieved it and took off anything decent including the rear
dampers and towed it to the breakers yard.

GTR feels like the Avenger after we took the stiff dampers off completely...

All IMHO of course.

Cheers
Tony



  #6  
Old October 19th 04, 05:48 PM
MadDAWG
external usenet poster
 
Posts: n/a
Default

> > One other thing which is making it difficult for me to like the demo
> > is that I get nauseous after about 20 minutes of driving. It might be
> > the way the car bobs up and down constantly. I'll have to somehow find
> > a view that eliminates that. I get the same nauseous feeling with
> > first person shooters, and in the past when frame rates were too low
> > in a driving sim.



Same here. One thing I found to help that in fps is to increase the details
so that the frame rate comes down, but thats not a good idea for a driving
game.

MadDAWG


  #7  
Old October 19th 04, 05:57 PM
Mitch_A
external usenet poster
 
Posts: n/a
Default

I dont even notice it anymore. Head movement really contributes to the
immersion factor and it also gives me great feedback on what the car is
doing. Going back to NR2003 is now a very sterile experience.

Low Framerate isnt really an acceptable option IMO.

One word.. Dramamine

Mitch


"MadDAWG" > wrote in message
...
>> > One other thing which is making it difficult for me to like the demo
>> > is that I get nauseous after about 20 minutes of driving. It might be
>> > the way the car bobs up and down constantly. I'll have to somehow find
>> > a view that eliminates that. I get the same nauseous feeling with
>> > first person shooters, and in the past when frame rates were too low
>> > in a driving sim.

>
>
> Same here. One thing I found to help that in fps is to increase the
> details
> so that the frame rate comes down, but thats not a good idea for a driving
> game.
>
> MadDAWG
>
>



  #8  
Old October 22nd 04, 08:16 PM
Larry
external usenet poster
 
Posts: n/a
Default

error 404: Datei nicht gefunden!

Das angegebene Dokument konnte auf diesem Server leider nicht gefunden
werden.


David G Fisher wrote:
> Damn.
>
> Do these cars really handle so shi**y in real life?
>
> Understeer everywhere.
>
> David G Fisher
>
> "Uwe Schürkamp" > wrote in message
> ...
>
>>Hi guys,
>>
>>here's a direct mirror link in case you cannot get to the main gtr
>>page:
>>
>>http://www.sanchodezign.de/gtr/demo/GTR_DEMO.exe
>>
>>Download is progressing nicely at 300kb/sec, I'll put the copy up on
>>Gnutella in 15 mins or so.
>>
>>Cheers,
>>
>>uwe
>>
>>
>>
>>
>>--
>>mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
>>Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
>>Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
>>GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61

>
>
>

 




Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Where to get Official Speed Limit Info [email protected] Driving 40 January 3rd 05 07:10 AM
Demo or new? Rich Honda 10 October 27th 04 03:49 PM
GTR -> Official Demo with Press Demo Simulation files Sting32 Simulators 0 October 15th 04 05:57 AM


All times are GMT +1. The time now is 09:17 AM.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2004-2024 AutoBanter.
The comments are property of their posters.