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#1
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rFactor controller setup....weak
And with weak I'm putting it mildly...when your controller isn't
mainstream you can forget it. This is a problem with all ISI based games BTW. A bit painfull when you realize that a certain 7 year old game doesn't have a single problem... I fear I've to ask my money back.... Cheers! Remco |
#2
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Remco Moedt wrote:
> And with weak I'm putting it mildly...when your controller isn't > mainstream you can forget it. This is a problem with all ISI based > games BTW. A bit painfull when you realize that a certain 7 year old > game doesn't have a single problem... > > I fear I've to ask my money back.... I'm mildly amused seeing some of the complaints on RAS and elsewhere about rFactor. Most of the **** people are complaining about has been in every previous ISI title but half the community had their heads too far up GPL's ass to notice. |
#3
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>"jason moyer" > wrote
> I'm mildly amused seeing some of the complaints on RAS and elsewhere > about rFactor. Most of the **** people are complaining about has been > in every previous ISI title but half the community had their heads too > far up GPL's ass to notice. Well... the development team *does* look like a group of people who want to get rid of all the problems of the ISI engine, and not just embellish it from the outside. I've already heard of skipping when somebody enters the track in multi... ;-S embarrassing. But you're right, we might be stuck with 50% of the simracing market being developpers buying the ISI engine onto the next 5 years. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#4
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>> And with weak I'm putting it mildly...when your controller isn't
>> mainstream you can forget it. This is a problem with all ISI based >> games BTW. A bit painfull when you realize that a certain 7 year old >> game doesn't have a single problem... >> >> I fear I've to ask my money back.... > > I'm mildly amused seeing some of the complaints on RAS and elsewhere > about rFactor. Most of the **** people are complaining about has been > in every previous ISI title but half the community had their heads too > far up GPL's ass to notice. I haven't had an issue with an ISI title since the F12001 combined pedals issue (which was fixed in a patch) I guess I'm just lucky.... |
#5
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Steve Simpson wrote:
> I haven't had an issue with an ISI title since the F12001 combined pedals > issue (which was fixed in a patch) > > I guess I'm just lucky.... I'm not a huge fan of their sims, but I can't say I've had any technical problems with anything they've put out. I was just venting frustration at how surprised so many people seem that certain things either don't work or don't function like you'd expect when they're exactly like previous ISI titles. rF may be a step up from F1C, but F1C users should have had an idea of what they were getting. |
#6
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> I'm not a huge fan of their sims, but I can't say I've had any
> technical problems with anything they've put out. I was just venting > frustration at how surprised so many people seem that certain things > either don't work or don't function like you'd expect when they're > exactly like previous ISI titles. rF may be a step up from F1C, but > F1C users should have had an idea of what they were getting. Indeed. There's no shortage of ignorance around. I think a lot of people(?) over at RSC were expecting a cross between Gran Turismo 5, GTR & GPL... |
#7
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On 1 Sep 2005 20:07:40 -0700, "jason moyer" > wrote:
>Steve Simpson wrote: > >> I haven't had an issue with an ISI title since the F12001 combined pedals >> issue (which was fixed in a patch) >> >> I guess I'm just lucky.... > >I'm not a huge fan of their sims, but I can't say I've had any >technical problems with anything they've put out. I was just venting >frustration at how surprised so many people seem that certain things >either don't work or don't function like you'd expect when they're >exactly like previous ISI titles. rF may be a step up from F1C, but >F1C users should have had an idea of what they were getting. I got that idea, and it's possible for me to solve it by reversing the wires, but that's not the point. My controller (Hyperstim) does have a directinput driver, and it works fine in the GameControls applet. The thing is, controller code is, compared to other parts of the game, very easy to write. So, if they didn't solve this problem, you can expect they didn't change other flaws known from previous ISI titles eighter. Cheers! Remco |
#8
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Remco Moedt wrote:
> And with weak I'm putting it mildly...when your controller isn't > mainstream you can forget it. This is a problem with all ISI based > games BTW. A bit painfull when you realize that a certain 7 year old > game doesn't have a single problem... > > I fear I've to ask my money back.... > > > Cheers! > > > Remco what's the problem, Remco? |
#9
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On Thu, 01 Sep 2005 21:09:40 GMT, whooo > wrote:
>Remco Moedt wrote: >> And with weak I'm putting it mildly...when your controller isn't >> mainstream you can forget it. This is a problem with all ISI based >> games BTW. A bit painfull when you realize that a certain 7 year old >> game doesn't have a single problem... >> >> I fear I've to ask my money back.... >> >> >> Cheers! >> >> >> Remco > >what's the problem, Remco? Ah, sorry, I forgot to mention that. Normally the X-axis goes from low to high, mine goes from high to low. ISI based games can't cope with that it seems, very annoying. First it sees the X-axis as a digital button this way, and second it gives random input to steering right, even if I doesn't touch the steering wheel at all. I tried to fix it in the controller.ini in my players folder, to no avail....sigh On the other end, after 2 years no GPL I tried GPL to see if the problem was on my end. GPL and GTP both worked fine, and I had a blast driving Monza again.....a bit slow, though... Cheers! Remco |
#10
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AFAIK that can be resolved by changing a setting in the "controller.ini"
file... "Remco Moedt" > wrote in message ... > On Thu, 01 Sep 2005 21:09:40 GMT, whooo > wrote: > > >Remco Moedt wrote: > >> And with weak I'm putting it mildly...when your controller isn't > >> mainstream you can forget it. This is a problem with all ISI based > >> games BTW. A bit painfull when you realize that a certain 7 year old > >> game doesn't have a single problem... > >> > >> I fear I've to ask my money back.... > >> > >> > >> Cheers! > >> > >> > >> Remco > > > >what's the problem, Remco? > > > Ah, sorry, I forgot to mention that. Normally the X-axis goes from low > to high, mine goes from high to low. ISI based games can't cope with > that it seems, very annoying. First it sees the X-axis as a digital > button this way, and second it gives random input to steering right, > even if I doesn't touch the steering wheel at all. I tried to fix it > in the controller.ini in my players folder, to no avail....sigh > > On the other end, after 2 years no GPL I tried GPL to see if the > problem was on my end. GPL and GTP both worked fine, and I had a blast > driving Monza again.....a bit slow, though... > > > Cheers! > > Remco |
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