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#1




FFB 2013
Well, if you put five sliders at the same percentage (I like it at
84%), you get really good FFB. Only I have to adjust Centering Spring. 
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#2




FFB 2013
Mario Petrinovic:
Well, if you put five sliders at the same percentage (I like it at 84%), you get really good FFB. Only I have to adjust Centering Spring.  No, if driver setting is below 100% it is too melllow. Driver settings have to be 100%, ingame have to be adjusted. I like in game at 70%, both. Interestingy (84% x 84%) is the same as (100% x 70%). So, all three driver sliders have to be at 100%, both ingame sliders have to be at the same value. Centering Spring has to be adjusted separately. 
#3




FFB 2013
Mario Petrinovic:
Mario Petrinovic: Well, if you put five sliders at the same percentage (I like it at 84%), you get really good FFB. Only I have to adjust Centering Spring.  No, if driver setting is below 100% it is too melllow. Driver settings have to be 100%, ingame have to be adjusted. I like in game at 70%, both. Interestingy (84% x 84%) is the same as (100% x 70%). So, all three driver sliders have to be at 100%, both ingame sliders have to be at the same value. Centering Spring has to be adjusted separately.  Well, at the end I ended up with everything being at 100% (all sliders, driver and ingame), except Overall, which I like it at 68%. 
#4




FFB 2013
Mario Petrinovic:
Mario Petrinovic: Mario Petrinovic: Well, if you put five sliders at the same percentage (I like it at 84%), you get really good FFB. Only I have to adjust Centering Spring.  No, if driver setting is below 100% it is too melllow. Driver settings have to be 100%, ingame have to be adjusted. I like in game at 70%, both. Interestingy (84% x 84%) is the same as (100% x 70%). So, all three driver sliders have to be at 100%, both ingame sliders have to be at the same value. Centering Spring has to be adjusted separately.  Well, at the end I ended up with everything being at 100% (all sliders, driver and ingame), except Overall, which I like it at 68%.  Ha, ha, I reverted back to 100%/70%, only this time I have driver sliders at 70% (all four of them), and ingame sliders at max. It looks like this could be it. It works pretty well. 
#5




FFB 2013
Mario Petrinovic:
Mario Petrinovic: Mario Petrinovic: Mario Petrinovic: Well, if you put five sliders at the same percentage (I like it at 84%), you get really good FFB. Only I have to adjust Centering Spring.  No, if driver setting is below 100% it is too melllow. Driver settings have to be 100%, ingame have to be adjusted. I like in game at 70%, both. Interestingy (84% x 84%) is the same as (100% x 70%). So, all three driver sliders have to be at 100%, both ingame sliders have to be at the same value. Centering Spring has to be adjusted separately.  Well, at the end I ended up with everything being at 100% (all sliders, driver and ingame), except Overall, which I like it at 68%.  Ha, ha, I reverted back to 100%/70%, only this time I have driver sliders at 70% (all four of them), and ingame sliders at max. It looks like this could be it. It works pretty well.  Actually, it is better to have Centering Spring at 100%. So, now it is 70/70/70/100 in driver, and both sliders to max ingame. 
#6




FFB 2013

#7




FFB 2013
Michael R Sisson:
> Mario Petrinovic: > Mario Petrinovic: > Mario Petrinovic: > Mario Petrinovic: > Actually, it is better No, it isn't. This is better. Wait no that isn't. This is. I was wrong. This is the way it should be. Wow, did I mess up. I am pretty sure this is good. Ack, no no no. Ad infinitum.  Ad very close to finitum. 
#8




FFB 2013
Yes, but this is the 2013 Mario FFB and the stars are all in different
positions in the universe so there are still another 600 adjustments and subsequent posts to make! Mario  the one man rec.autos.simulators reviver! G >On Sat, 5 Jan 2013 19:14:16 0500, Michael R Sisson > wrote: >In article >, >says... >> >> Mario Petrinovic: >> Mario Petrinovic: >> Mario Petrinovic: >> Mario Petrinovic: >> >> >> Actually, it is better > > >No, it isn't. > >This is better. > >Wait no that isn't. > >This is. > >I was wrong. > >This is the way it should be. > >Wow, did I mess up. > >I am pretty sure this is good. > >Ack, no no no. > >Ad infinitum. > > > >MRSisson >MRSisson >MRSisson >MRSisson >MRSisson >MRSisson >MRSisson >MRSisson >MRSisson >MRSisson 
#9




FFB 2013
GaryR:
Yes, but this is the 2013 Mario FFB and the stars are all in different positions in the universe so there are still another 600 adjustments and subsequent posts to make! Mario  the one man rec.autos.simulators reviver!  Yes, but Venus and Mars are all right tonight. http://youtu.be/6gxgWCHStxg 
#10




FFB 2013
Mario Petrinovic:
Mario Petrinovic: Mario Petrinovic: Mario Petrinovic: Mario Petrinovic: Well, if you put five sliders at the same percentage (I like it at 84%), you get really good FFB. Only I have to adjust Centering Spring.  No, if driver setting is below 100% it is too melllow. Driver settings have to be 100%, ingame have to be adjusted. I like in game at 70%, both. Interestingy (84% x 84%) is the same as (100% x 70%). So, all three driver sliders have to be at 100%, both ingame sliders have to be at the same value. Centering Spring has to be adjusted separately.  Well, at the end I ended up with everything being at 100% (all sliders, driver and ingame), except Overall, which I like it at 68%.  Ha, ha, I reverted back to 100%/70%, only this time I have driver sliders at 70% (all four of them), and ingame sliders at max. It looks like this could be it. It works pretty well.  Actually, it is better to have Centering Spring at 100%. So, now it is 70/70/70/100 in driver, and both sliders to max ingame.  No, that was a dead end street. It looks like the key is in Centering Spring (it could be that it has to be 50%). I'll reserach this soon. Plus, it looks like ingame damper can be adjusted to your liking. I'll see. 
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