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#121
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iRacing... help... must... resist!
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#122
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iRacing... help... must... resist!
On Fri, 8 Aug 2008 11:04:44 -0400, Larry wrote:
> Uve, > > Hang in there bud. Once you get to the Class C Mazda and Silver Crown, the > tendancy to 'bore out' goes down considerably. > > Your progression is exactly like mine was: > > Solstice/Legends - Oh, please PLEASE let me out of these things! > Skippy/Late Model - Fun, but becomes a bit stagnant after a while. > Mazda/Silver Crown - Now we're talking! You are too busy in these cars to > get bored > > Bear with it. Long before December you'll be singing a different tune > Hey Larry, thanks for your support. I had a chance to try the Mazda in one of the earlier betas, and it didn't do much for me (but that may have changed in one of the latest patches). I liked the Skippy better than the earlier incarnation of the F-Mazda. Right now I'm suffering from a bit of simracing "disillusionment" or whatever one would like to call it, so maybe it's not exactly fair to assess iR at the moment ;-) All the best, Uwe |
#123
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iRacing... help... must... resist!
On Fri, 08 Aug 2008 11:08:21 GMT, Ken MacKay wrote:
> hoover wrote: >> My subscription lasts >> until December, maybe they'll come up with something new that gets me >> going again. > > I was shocked when you said you signed up for 6 months after all that > ****ing and moaning in the iracing forums during the beta. ;-) I Yeah well, I thought "what the heck, this Skippy is fun", and as all the content was free for the taking for beta testers I went with it, wondering what else they'd come up with in this timeframe. All the best, Uwe -- |
#124
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iRacing... help... must... resist!
On Fri, 08 Aug 2008 21:08:05 +0200, Ronald Stoehr wrote:
> > That's why I can't wait for 'GTR Evolution' (Addon for Race07), which will > contain a (hopefully great) commercial version of the Ring (not to show > disrespect to the creators of the mod version of the green hell, of course). While I don't enjoy Race 07's physics (preferred GTR2's in fact), it'll be great to see an rF conversion of an accurate Nordschleife once the update is released. Then I'll be forced to buy GTR Evolution in order to "legalize" my use of their content in rF ;-) All the best, Uwe -- |
#125
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iRacing... help... must... resist!
LOLOLOL
=-=-=-=-=- "Andrew MacPherson" > wrote in message ddress_disguised... > (Larry) wrote: > >> Every soldier goes through Boot Camp > > Yes, but they don't have to pay for the 'pleasure'. :-> > > Andrew McP > |
#126
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iRacing... help... must... resist!
"Larry" > wrote in
: > A tip about the grass. Below a certain speed, the off penalties will > not appear so if you know you have to go off course, get your speed > down. > > I don't remember if it's 30mph or 10 mph, but one of those will negate > off-penalties. > > -Larry Whats' the point of penalizing for going on the grass? Isn't the loss of time enough of a penalty? They don't get penalized for touching the grass in real racing. |
#127
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iRacing... help... must... resist!
hoover wrote:
> On Fri, 08 Aug 2008 21:08:05 +0200, Ronald Stoehr wrote: >> That's why I can't wait for 'GTR Evolution' (Addon for Race07), which will >> contain a (hopefully great) commercial version of the Ring (not to show >> disrespect to the creators of the mod version of the green hell, of course). > > While I don't enjoy Race 07's physics (preferred GTR2's in fact), > it'll be great to see an rF conversion of an accurate Nordschleife > once the update is released. Then I'll be forced to buy GTR Evolution > in order to "legalize" my use of their content in rF ;-) I just received Race07 in the mail. While the physics are not bad, I really prefer rF's (maybe just because I'm already used to rF too much). So yes, I'm hoping for a conversion, too. Hmm, driving those 1995 ChampCars on the Ring -> Schwiiingggggg! l8er ronny |
#128
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iRacing... help... must... resist!
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#129
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iRacing... help... must... resist!
"Wingwong Woo" > wrote in message news:_6onk.69166$nD.62767@pd7urf1no... > "Larry" > wrote in > : > >> A tip about the grass. Below a certain speed, the off penalties will >> not appear so if you know you have to go off course, get your speed >> down. >> >> I don't remember if it's 30mph or 10 mph, but one of those will negate >> off-penalties. >> >> -Larry > > Whats' the point of penalizing for going on the grass? Isn't the loss of > time enough of a penalty? They don't get penalized for touching the grass > in real racing. Yeah, dont like that either. Like to see that modified so that you only get penanlties for having no wheels on bitumen - a necessity to stop corner cutting. But even then you get a scenario where you might need to go off track to avoid an incident unfolding in front of you which is actually good driving, yet you get a kick in the arse anyway. I do sympathise with the programmers though - implementing any rules via software can seem an easy thing at first glance but when you think about all the contingencies that should ideally be covered it becomes a nightmare. |
#130
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iRacing... help... must... resist!
Except for practice SESSIONS, yes. They don't count in practice SESSIONS.
It still puts them up to remind you how bad a driver you are -Larry "Andrew MacPherson" > wrote in message ddress_disguised... > (Tony R) wrote: > >> Warm up incidents and post race incidents count >> against your SR > > I see. I think it's safe to work on the assumption that every time I see > an incident message online, it's hurting! That way I'm never going to be > surprised. > > Andrew McP > |
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