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#11
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That's what happens when you never win a damn race (and been with the same
woman for 21 years). Grrrrrr.... Mitch "Michael Sisson" > wrote in message ers.com... > In article >, > says... >> I'm sleepy. >> >> >> Alanb >> > > > I'm Sneezy. > > EldredP Bashful. > > DaveH is Doc. > > DaveGF is Dopey. > > TonyR is Happy. > > Mitch is Grumpy. > > > > > BruceK is Snow White. <fluttering of eyelashes> > > > > > > > > MRSisson > -- > LOAD "GPL",8 > > SEARCHING FOR GPL > LOADING > READY. > RUN |
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#12
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"Michael Sisson" ...
>> <snip> > Mitch is Grumpy. What the.... Mitch isn't nearly as grumpy as me! Jan. =--- |
#13
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"Steve Whitty" > wrote in message ... > > "Dave Henrie" > wrote in message > . 97.136... >> Bruce > wrote in : >> >>> LOL!! >>> Thank you, Mikey. >>> >>> Bruce >>> >>> Michael Sisson wrote: >>>> In article >, >>>> says... >>>> >>>> >>>> BruceK is Snow White. <fluttering of eyelashes> >>> >> >> Darn, I wanted to be Yoda. >> >> >> dh > hehe > > now we know why you didn't get Yoda. > > it should've read : > > To be Yoda, I wanted, Darn! > > > > cheers > > steve > LOL - I saw the replies and thought "that got 'em talking" only to realise I'd sent them to sleep! |
#14
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>With rFactor now the most central part of sim racing..
Because it's the newest? |
#15
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Hell, what about Simmon's? He is the king of grumps
Hey man, I finally won something dont take that away from me now ) "Jan Verschueren" > wrote in message ... > "Michael Sisson" ... >>> <snip> >> Mitch is Grumpy. > > What the.... Mitch isn't nearly as grumpy as me! > > Jan. > =--- > > |
#16
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Jan Verschueren wrote:
> "Michael Sisson" ... > >>><snip> >> >>Mitch is Grumpy. > > > What the.... Mitch isn't nearly as grumpy as me! > > Jan. > =--- Don't get him started Jan! Happy |
#17
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"Byron Forbes" wrote...
> With rFactor now the most central part of sim racing, really? > it seems to me that one of the hurdles for it to overcome > is convincing the public of the authenticity of it's "Mods" > - both the tracks and particularly the cars that will be > depicted via rFactor but created via 3rd parties. Will it > be perceived to be amatuerish, fake and even childish? Why do you doubt a) the ability of the modders and/or the fidelity of their data/partners in real racing. and, b) the ability of the simracing community to accurately judge the fidelity of any mod emulating a real life series? Racing sims gives one a very good idea of what racing is like from the cockpit. Likewise, media coverage, interviews, biografies, literature and the hard science of vehicle dynamics provide a mental picture of what to expect. At its best this synergy produces something special, at its worst it produces CMR4. You part with your money before reading RAS, you takes your chances. > Many claim to have zero interest in "fantasy" tracks for eg. Yes, luckily some of these people know how to make tracks for rFactor. ;-) > I guess different modders will end up with different reputations > with reguard to this as do different companies. Wrong approach. You keep linking the author to the perceived realism within the simmer's mind; that's not how it works. A simulation or a representation of a venue is perceived as realistic because it is or isn't, not because of who made it. > A company like Papy would obtain licensing and from that > be able to make all sorts of claims as to the acuracy of tracks > and physics engines, claiming to have access to all sorts of > data and working with all sorts of people and race teams - > impressive stuff. This can have a big psychlogical effect on > the average simmer with reguard to initial purchase and > immersion. Codemasters have had all sorts of licences and have been making all sorts of claims for the CMR and TOCA series, but fact is they haven't made a half decent simulation since the first incarnation of either series (and that just because standards were lower then). Experienced simmers see right through that sort of thing and if the "average simmer" is smart enough to read RAS or RSC he will be duly informed about what's crud and what's not. > So here's the question - if GPL never existed (blasphemy > - LOL), and some modder for rFactor did a mod based > on those cars and tracks, and the cars and tracks were > absolutely identical to those in GPL in every way, how > would the sim community react? They'd laugh at the graphics, no doubt. -lol Trouble is GPL does exist, did move the goalposts for what should be considered a simulation to another continent and did refine the palet of a generation of simmers. However, I think the responses since ISI got their act together (people act as if rFactor has suddenly appeared to contend for simracing's crown, but apart from the multi and the DX9 graphics F12k1 was almost just as good), the appraisal RBR received and the following LFS has managed to gather, show the simmer's bias is not towards a certain brand of sims, but to sims period. > Would it be too slippery, hopelessly unrealistic and difficult. It would be different. rFactor has a vastly superior tyre model and, contrary to GPL, lift from car bodies is simulated. Crucially, there's also a couple Belgians involved with making the rFactor mods, so hopefully old Spa wouldn't contain so many glaring mistakes. <g> > Or would it go on to become the classic GPL has with > a widespead cult following? At the moment that looks unlikely as the multi still contains certain sone league-unfriendly elements, but over time it could take over as the number one online game. Certainly in view of no sim developer currently holding a licence to a major motorsport. And again that false premise: there is no "cult" GPL following. Ok, so Papy were a bit lucky to nail the learning curve and the effort/reward balance in the game the way they did, but even right after its release GPL was acknowledged to be flawed. It's a mistake to think those who still play GPL are blind to its faults, but, at the moment, there still isn't a league vehicle as complete, as stable and as well understood for those who don't fancy driving stock cars and that's the long and short of it. Jan. =--- |
#18
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>"Byron Forbes" > wrote With rFactor now the most
>central part of sim racing Word of mouth alone is not enough to bring people into the multi rooms, especially when the only promotion possible is within the very little circle of the internet. Accept it, the multi-room is very empty. The same thing that happened to flight-sims a couple of years ago is happening right now in simracing. I see absolutely no true momentum for rFactor. I see the same thing for it that happened to every previous ISI-based sim : 6 months of pleasure, plenty of possibilities non-fulfilled, then we'll move to something else. Its like that girlfriend you know is too-good-to-be-true. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#19
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> It's a mistake to think those who still play GPL
> are blind to its faults, but, at the moment, there still isn't a league > vehicle as complete, as stable and as well understood for those who don't > fancy driving stock cars and that's the long and short of it. Well, I've driven in plenty of GPL leagues and the only area where I see rFactor lagging behind is possibly results reporting a la GPL replay analyser but after playing around with the beta of Racecast it should only be a matter of time before rFactor is up to speed and even as it stands it's still a very league friendly sim. The main reason rFactor is so appealing for me is that the really fast guys drive in a very traditional manner. In GPL, the fast guys drive in such a weird fashion that I'd dread to think what would happen if they tried to drive like that in real life. Mind you, it's not as bad as Crammond's GPX games where I nearly fall off my chair laughing whenever I look at a world record exploit, ..I mean, lap...but still... |
#20
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Steve Simpson wrote: > The main reason rFactor is so appealing for me is that the really fast > guys drive in a very traditional manner. In GPL, the fast guys drive in > such a weird fashion that I'd dread to think what would happen if they > tried to drive like that in real life. The really fast guys in GPL don't drive anything like most people think the really fast guys in GPL drive. For some reason there's this misconception that it's fast in GPL to hang the ass out everywhere and abuse the car, when the really fast guys keep the car going forward with a minimum of sliding. |
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