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#21
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Race 07 demo is out.
I like the demo but there is a bit of stuttering here and there. I run GTR
2 with everything maxed 4 aa 8 anis @ 1600x1050. Runs smooth as butter with a full field. With the demo however there seems to be jerky movement to the graphics at certain locations, hopefully this will be corected with the retail version. Jeff comp specs asus pk5 Intel quad 6600 2 gig ocz 800mhz evga 8800 gts 320mb superclocked "jason moyer" > wrote in message ups.com... > On Sep 11, 4:48 pm, Andre Warringa > wrote: > >> I'm very enthousiatic about the demo, physics feel wonderfull and it's >> simply a blast to race. > > Agreed. I thought the original RACE was complete rubbish and I had > basically written the new Simbin off entirely, but the 07 demo is > pretty awesome. I wasn't really expecting to have any decent new sims > to drive until iRacing and Blimey's Ferrari game, so Race 07 is a > pleasant surprise. Between this and Blimey's M3 Challenge I'm going > to be busy for awhile (and I'm still playing the hell out of RBR and > GTR2). > |
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#22
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Race 07 demo is out.
On Thu, 13 Sep 2007 10:38:44 -0700, Mookytc wrote:
> Hi experienced some of the GTR 2 stutter in this demo. My machine has > way enough horse power to run the game. I did turn down shadows a bit > but it is still briefly present when in with a pack of cars. Hopefully > performance will not be an issue in the full release. > > DC It was very smooth for me on E6850 cpu, 7900GT KO and 4gb (3.25gb usable on XP) of ram. GTR2 and rFactor are too. I always run with vsync off too on these sims because I used to get hitching in the corners when vsync was on. |
#23
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Race 07 demo is out.
Mookytc wrote:
> On Sep 13, 12:52 pm, Ronald Stoehr > wrote: >> Juarez wrote: >>> On Tue, 11 Sep 2007 09:00:06 -0400, Bob Loblaw wrote: >>>> AI still has a long way to go. >>> Agree. Believable AI has a long way to go in just about all gaming genres. >>> Time for the developers to learn to give us better AI instead of more >>> spiffy graphics. >> I don't expect "life like" AI, but I was really disappointed when I saw >> those silly drones do the same stupid "brake on - brake off" dance as >> in rFactor. Or how they drive like Senna on the straight and like my >> granny through the turns... ;( >> >> I have respect for AI programming, but stuff like that should be >> easy to fix. >> >> l8er >> ronny > > Hi experienced some of the GTR 2 stutter in this demo. My machine has > way enough horse power to run the game. I did turn down shadows a bit > but it is still briefly present when in with a pack of cars. Hopefully > performance will not be an issue in the full release. > > DC You misunderstood. Performance is great on my system, we were talking about the AI. If you drive behind 10 AI in both sims, they all tend to hit the brakes for a second every other second -> brake lights on, off, on, off -> very annoying. l8er ronny |
#24
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Race 07 demo is out.
"Jeff" > wrote in message
... >I like the demo but there is a bit of stuttering here and there. I run GTR >2 with everything maxed 4 aa 8 anis @ 1600x1050. Runs smooth as butter >with a full field. With the demo however there seems to be jerky movement >to the graphics at certain locations, hopefully this will be corected with >the retail version. > > Jeff It's likely the shadows; with everything on max I was getting slideshow action like I hadn't seen since GP2 days, this with an 8800GTX. Couldn't believe how bad it was. Then I saw mention of the shadows issue at RSC and turned them to low leaving everything else on full. That one change and now it's smooth as can be at 1920x1200 with AF & AA at 16X. Dunno how they're doing the shadows at higher levels, but they sure didn't spend much time optimizing that bit. SB |
#25
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Race 07 demo is out.
....
> > You misunderstood. Performance is great on my system, we were talking about > the AI. If you drive behind 10 AI in both sims, they all tend to hit the > brakes > for a second every other second -> brake lights on, off, on, off -> very > annoying. > > l8er > ronny When I asked about this behavior in rFactor, the general consensus was that the AI brake lights come on when they slowed down whether they hit the brakes or not (it's not triggered by the brake). That is why you get this insane/unrealistic looking behavior. I am guessing that it could be the same in Race 07. |
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