If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#71
|
|||
|
|||
Byron Forbes wrote:
> "Tony Rickard" > wrote in message > .uk... > >>Praxiteles Democritus wrote: >> >>>On 12 Sep 2005 17:23:17 -0700, "jason moyer" > wrote: >>> >>> >>> >>> >>>>ICR2 was out in 1995. GP2 came out in 96, no? >>> >>> >>>http://www.gamestats.com/objects/003/003337/ >>>IndyCar Racing 2 >>> >>>Release Date: 12/12/96 >>>http://www.gamespot.com/pc/driving/g...x2/review.html >>>Grand Prix II >>> >>>Release Date: 06/30/1996 >> >>The original DOS only version of ICR2 was released in November/December >>1995. I know cos I bought it then! >> >>From Alison Hine's site: >> >>"But oh, those graphics! While the original version of ICR2 was >>state-of-the-art in late 1995 when it was released, its graphics have >>since been eclipsed by GP2, which has much better texture mapping and a >>variety of visual improvements which lend greater realism. When GP2 came >>out in the summer of 96, this realism was so appealing that I stopped >>playing ICR2 altogether." > > > And even with 6 months extra cpu evolution, at a time when cpu evolution > rate was VERY high, GP2 still ran like a pig. GP2 was good for testing > sessions and a glimpse of the future unless you liked being a slow mo league > king with the keyboard. Just junk really. > > Exactly. A silly little hotlap toy for F1 fanboys, and nothing more. |
Ads |
#72
|
|||
|
|||
On 13 Sep 2005 01:03:03 -0700, "jason moyer" > wrote:
>Praxiteles Democritus wrote: > >> http://www.gamestats.com/objects/003/003337/ >> IndyCar Racing 2 >> >> Release Date: 12/12/96 > >That's when the reissue as CART Racing came out. ICR2 was summer of 95. It says ICR2 on that website and not CART. But you may be correct as I also had the Dos version and I now seem to remember playing it before GP2. |
#73
|
|||
|
|||
On Tue, 13 Sep 2005 13:38:25 GMT, Sidney H Bridge
> wrote: >Wrong, sonny. OK, gramps. |
#74
|
|||
|
|||
Praxiteles Democritus wrote:
> On Tue, 13 Sep 2005 13:38:25 GMT, Sidney H Bridge > > wrote: > > > >>Wrong, sonny. > > > OK, gramps. NP, boy. |
#75
|
|||
|
|||
>"Byron Forbes" > wrote
> And even with 6 months extra cpu evolution, at a time when cpu > evolution > rate was VERY high, GP2 still ran like a pig. GP2 was good for testing > sessions and a glimpse of the future unless you liked being a slow mo > league > king with the keyboard. Just junk really. Technically anybody could run GP2 with all the graphics at 25fps... ....It would just take you 4 minutes to go around the circuit -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#76
|
|||
|
|||
ymenard wrote:
>>"Byron Forbes" > wrote >> And even with 6 months extra cpu evolution, at a time when cpu >>evolution >>rate was VERY high, GP2 still ran like a pig. GP2 was good for testing >>sessions and a glimpse of the future unless you liked being a slow mo >>league >>king with the keyboard. Just junk really. > > > > Technically anybody could run GP2 with all the graphics at 25fps... > > > > ...It would just take you 4 minutes to go around the circuit > > > > > More importantly, to me it never felt like the car had wheels. |
#77
|
|||
|
|||
ymenard wrote:
> Technically anybody could run GP2 with all the graphics at 25fps... > > ...It would just take you 4 minutes to go around the circuit I thought I had lightening reflexes but then I upgraded my PC... |
#78
|
|||
|
|||
Sidney H Bridge wrote:
> Exactly. A silly little hotlap toy for F1 fanboys, and nothing more. Except that GP2 (and 3 and 4) actually have AI that can complete laps without smashing headfirst into every barrier, and generally behave like humans. If anything was a "silly little hotlap toy" it was the EA F1 series ISI put out, since both the multiplayer and the AI sucked dick. |
#79
|
|||
|
|||
jason moyer wrote:
> If anything was a "silly little hotlap toy" it was the EA F1 series ISI > put out, since both the multiplayer and the AI sucked dick. That sounds harsher than I intended. What I meant really, is that the only good thing about the ISI series were the physics. The Crammond games were excellent in every area *except* the physics and multiplayer. |
#80
|
|||
|
|||
>"jason moyer" > wrote
> That sounds harsher than I intended. What I meant really, is that the > only good thing about the ISI series were the physics. The Crammond > games were excellent in every area *except* the physics and multiplayer. The Crammond series was plagued with so many idiosyncrasies that it's no surprise that Geoff ain't able to release a sim anymore. It's a relic of the 80's way of making a game. iRacing has much more chances of producing a quality sim than him lending his name on a box. The friggin menus were the same in GP4 than those in World Circuit. That's one of the big gripe, he never understood proper gui, that tree branching of menus in the system was so poor, so against any proper logistic. The game engine, the file architecture, all those little thingies are all relics of past times. That friggin bmp of a hand wiping your visor that stuck for oh-so-many-releases. The way even in GP4, it wasn't true 3d with many sprites and 2d process of the physics. The time-stretching was the worse thing of all, its an abomination of all things gaming-wise, the way it would put out of synch any kind of multiplayer racing because of its illogic nature. Geoff, SKIP frames, don't stretch time on your next game if you ever release one. He's the only modern game developper who still worked in assemblor. The only other one I know, in modern gaming, was that guy who made the Roller Coaster Tycoon games. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
iRacing and Piratebay | ymenard | Simulators | 6 | July 23rd 05 01:44 AM |