If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
GTL - nurby?
I see in the menu animations that Nurby is in the game. Since they're
including multiple configurations for each track, does anyone know if this is just the GP circuit, or are they including the Nordschleife and the combined track? |
Ads |
#2
|
|||
|
|||
Seeing that the entire program is based upon the *current* FIA historical
series, then I think it would be safe to assume that the circuits will be those that are currently in use. Bruce "jason moyer" > wrote in message ups.com... > I see in the menu animations that Nurby is in the game. Since they're > including multiple configurations for each track, does anyone know if > this is just the GP circuit, or are they including the Nordschleife and > the combined track? > |
#3
|
|||
|
|||
Bruce Kennewell wrote:
> Seeing that the entire program is based upon the *current* FIA historical > series, then I think it would be safe to assume that the circuits will be > those that are currently in use. That's what I thought too, but since they're including other current configurations for each track, and Nurby is in the game, I was being hopeful. Do the FIA GT historic series run on both Dijon layouts? |
#4
|
|||
|
|||
I've no idea about which configuration they use at Dijon.
The calendar for 2005, on which (I assume) this sim is based, features the following circuits, Jason..... Hockenheim Most Misano Zolder Anderstorp Spa Dijon. So I guess that the sim will feature a whole lot more than the seven circuits over which the Championships are run. In which case, a Nordschliefe would be perhaps be feasible. Bruce. "jason moyer" > wrote in message oups.com... > Bruce Kennewell wrote: > That's what I thought too, but since they're including other current > configurations for each track, and Nurby is in the game, I was being > hopeful. > > Do the FIA GT historic series run on both Dijon layouts? > |
#5
|
|||
|
|||
>"Bruce Kennewell" > wrote
> Seeing that the entire program is based upon the *current* FIA historical > series, then I think it would be safe to assume that the circuits will be > those that are currently in use. I think it's a shame and a missed opportunity that they will not give us any historical version of the tracks they will ship. Wouldn't it be nice to have "old" and "new" version of those tracks, perhaps based on the 65 and 76 season. I know it's based on the FIA historical series, but it would have been an excellent choice to have done it that way. No additional cost of track licensing, but you would have needed more working time for 3d modeling and textures. Oh well. Btw for all, the website of the official series is : http://www.fia-historic-racing.com/ -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#6
|
|||
|
|||
By far the number one problem with GTL is the LACK of historic tracks. I,
for one, couldn't care less if today's Hockenheim was blown off the map. The demo is a lot of fun, but it won't replace GPL if you don't have the complete "I can't believe they actually raced on tracks like that" experience. Marc "ymenard" > wrote in message ... > >"Bruce Kennewell" > wrote >> Seeing that the entire program is based upon the *current* FIA historical >> series, then I think it would be safe to assume that the circuits will be >> those that are currently in use. > > > > I think it's a shame and a missed opportunity that they will not give us > any historical version of the tracks they will ship. Wouldn't it be nice > to have "old" and "new" version of those tracks, perhaps based on the 65 > and 76 season. I know it's based on the FIA historical series, but it > would have been an excellent choice to have done it that way. No > additional cost of track licensing, but you would have needed more working > time for 3d modeling and textures. Oh well. > > > > > Btw for all, the website of the official series is : > http://www.fia-historic-racing.com/ > > > -- > -- François Ménard <ymenard> > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > > > |
#7
|
|||
|
|||
>"Marc Collins" > wrote
> By far the number one problem with GTL is the LACK of historic tracks. I, > for one, couldn't care less if today's Hockenheim was blown off the map. > The demo is a lot of fun, but it won't replace GPL if you don't have the > complete "I can't believe they actually raced on tracks like that" > experience. That's exactly why that, at least, they should have given use historical version of all the FIA tracks they use currently, according to either how they were in 1965 or 1976 (the years the FIA are having the series). -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#8
|
|||
|
|||
ymenard wrote:
>>"Marc Collins" > wrote >>By far the number one problem with GTL is the LACK of historic tracks. I, >>for one, couldn't care less if today's Hockenheim was blown off the map. >>The demo is a lot of fun, but it won't replace GPL if you don't have the >>complete "I can't believe they actually raced on tracks like that" >>experience. > > > > > That's exactly why that, at least, they should have given use historical > version of all the FIA tracks they use currently, according to either how > they were in 1965 or 1976 (the years the FIA are having the series). > > > > > > Would have been a licensing nightmare, maybe? |
#9
|
|||
|
|||
>"whooo" > wrote
>> That's exactly why that, at least, they should have given use historical >> version of all the FIA tracks they use currently, according to either how >> they were in 1965 or 1976 (the years the FIA are having the series). >> >> > Would have been a licensing nightmare, maybe? Since they already own the licensing for those tracks, I don't see any major problem. Dealing with the FIA and the specific tracks, just tell them : "We might model your tracks in past versions of them, considering those are historical cars, to give our customers a driving experience that is different. It'll be a big selling point". Anyway when you model a track, it's already outdated by the time the sim is out. So technically it's the same. Heck when you sign papers for licensing, they give the rights to model it, they don't say "it must be the terrain and the track between 2004 and 2006". -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#10
|
|||
|
|||
Correct me if I'm wrong but what if when the track was used back in 76
"Turn-key Inc" owned it and now in its current config "Furby Inc" owns it would this mean you'd have to contact that original company to create that version of the track or does FIA have say so over every varation of a track ? On Wed, 24 Aug 2005 20:04:38 -0400, "ymenard" > wrote: >>"whooo" > wrote >>> That's exactly why that, at least, they should have given use historical >>> version of all the FIA tracks they use currently, according to either how >>> they were in 1965 or 1976 (the years the FIA are having the series). >>> >>> >> Would have been a licensing nightmare, maybe? > > >Since they already own the licensing for those tracks, I don't see any major >problem. Dealing with the FIA and the specific tracks, just tell them : > >"We might model your tracks in past versions of them, considering those are >historical cars, to give our customers a driving experience that is >different. It'll be a big selling point". > > >Anyway when you model a track, it's already outdated by the time the sim is >out. So technically it's the same. Heck when you sign papers for >licensing, they give the rights to model it, they don't say "it must be the >terrain and the track between 2004 and 2006". |
Thread Tools | |
Display Modes | |
|
|