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#21
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>Like any club, we have minimum rules for entry; you
>have to run a sim, you have to have certain rules in place, etc. >These are normal rules and not draconian in the slightest. I guess the part that makes me wonder is that those rules aren't posted on the public side of the site. I can't see the harm myself. I think the idea of a sanctioning body isn't a bad thing. It would be nice to know that the next new track released met a minimum quality/graphic standard (ie no invisible walls, no frame sucking blimps)or a new mod needed a certain minimum spec. That's something that a sanctioning body could do in a more consistant manner then is happening now and it would provide a target for the developers. I don't think it's too much more of a leap from there then to hosting the "filsca certified" version of the track. |
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#22
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"mcewena" wrote:
> I don't think it's too much more of a leap from there then to hosting > the "filsca certified" version of the track. Except it would be a shed load of work. Defining minimum standards and the debates around historical accuracy, quality and drivability and then testing and verifying tracks and mods. The hosting is built around a set of tools enabling the leagues to provide updates themselves (which seems poorly utilised even then). FILSCA aims of unifying the sim community and using it as a basis for competing for the FPS money stakes just hasn't been realised simply because it is a niche in comparison and despite a lot of effort by a few there just isn't the sustainable mass to drive it forward. The relative lack of content on the FILSCA site is testament to that. Therefore the end result is a very watered down but nonetheless useful set of tools for leagues. All IMHO of course Cheers Tony |
#23
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>Except it would be a shed load of work.
Yep, you know of any sanctioning body that's not? If it wasn't who would need one? As pretty as their results pages and webzeen is, for any of the leagues I'm in it's duplication of effort. However something that we always struggle with (and I suspect other leagues do too) is what tracks are suitible to use (track length, graphics requirements, style/era, availibility, etc). The ratings on the track database are of some help but they're very subjective and have been hacked. NR tracks are even worse as everybody seems to have their own track.ini... |
#24
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"mcewena" wrote:
> >Except it would be a shed load of work. > > Yep, you know of any sanctioning body that's not? If it wasn't who > would need one? In an admittedly obscure way that was my point. FILSCA provides the tools for league admins rather than fulfilling the role of a sanctioning body. For all the good intentions clubs run by its members never seem to achieve much because it lacks leadership, the motivation to perform for those reliant upon you and the direction is unclear. Electing an enigmatic leader with a mandate and enduring the pain until the next coup or election after he has gone clinically insane is the only way forward! Alternatively conclude that a real sanctioning body for sim racing is going to be a thankless task with no end gain and a political struggle to boot and settle for a nice cup of tea and an iced bun in front of the TV... Cheers Tony |
#25
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"Tony Rickard" > wrote in message k... > "mcewena" wrote: > > > >Except it would be a shed load of work. > > > > Yep, you know of any sanctioning body that's not? If it wasn't who > > would need one? > > In an admittedly obscure way that was my point. FILSCA provides the tools > for league admins rather than fulfilling the role of a sanctioning body. > > For all the good intentions clubs run by its members never seem to achieve > much because it lacks leadership, the motivation to perform for those > reliant upon you and the direction is unclear. Electing an enigmatic leader > with a mandate and enduring the pain until the next coup or election after > he has gone clinically insane is the only way forward! > > Alternatively conclude that a real sanctioning body for sim racing is going > to be a thankless task with no end gain and a political struggle to boot and > settle for a nice cup of tea and an iced bun in front of the TV... > > Cheers > Tony You're probably right when it comes to the vast majority of clubs/leagues, but RASCAR is running smooth as silk. :-) -- David G Fisher |
#26
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>"Tony Rickard" > wrote
> However, the script writers got a bit carried away IMHO with talks of > moving > sim racing up to Quake match status with the associated prize money and > the > recognition of our sport. Sim racing is a relative niche market compared > to > online FPS. > > Also announcing FILSCA as the first world sanctioning body for sim racing > suggests some authority and from where? They probably are either 1) extremely naive or 2) never heard of the NROS and it's total failure. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
#27
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"ymenard" > wrote in message . .. > >"Tony Rickard" > wrote > > However, the script writers got a bit carried away IMHO with talks of > > moving > > sim racing up to Quake match status with the associated prize money and > > the > > recognition of our sport. Sim racing is a relative niche market compared > > to > > online FPS. > > > > Also announcing FILSCA as the first world sanctioning body for sim racing > > suggests some authority and from where? > > > > They probably are either 1) extremely naive or 2) never heard of the NROS > and it's total failure. Hehe, we found something to agree on. |
#28
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"Tony Rickard" > wrote in message k... > > FILSCA aims of unifying the sim community and using it as a basis for > competing for the FPS money stakes just hasn't been realised simply because > it is a niche in comparison and despite a lot of effort by a few there just > isn't the sustainable mass to drive it forward. The relative lack of content > on the FILSCA site is testament to that. Therefore the end result is a very > watered down but nonetheless useful set of tools for leagues. > Well, since GPL (old sim with old cars with little mass appeal to the naked eye) and Nascar (little world wide appeal and not even a great deal of appeal to many yanks) are the only real online sims to date, I'd put this down to most of the reason for what you say about a lack of widespread interest and participation in sim racing. Look at how pitiful the situation is - 2005 and no multi sim for F1, GTP or Champ Cars. If someone had told me this would be the case back in 1998 I'd have laughed at them. Now if anyone wants to know who's screwing the sim racing community, no doubt the answer is in the greedy arseholes representing these sports that want an arm and a leg for licencing that shouldn't even need to be paid at all. Anyone looking for a good conspiracy theory need look no further than this. |
#29
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>Look at how pitiful the situation
>is - 2005 and no multi sim for F1, GTP or Champ Cars. If someone had told me >this would be the case back in 1998 I'd have laughed at them. > Now if anyone wants to know who's screwing the sim racing community, no >doubt the answer is in the greedy arseholes representing these sports But that's a catch-22, to market to new buyers the manufacturors feel they need a brand name (you more or less implied branding is important yourself), therefore the licence holders have something that is in demand... If you were new to sim racing and you were walking past a retail shop window would you honestly buy something called "Generic Racer"? LFS has avoided this by having generic looking cars and not selling thru retail channels but they're also never likely to sell as many copies as any of the shrinkwrap crowd (it's not like grand dad is going to download a copy for xmas). I suspect if LFS ever did get successful and they had a car called a Maclaren F1 (mac instead of mc) racing against the "Farrari" Enzo they'd be hearing from Ron Denis's & Fiat's lawyers fairly quickly. |
#30
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"mcewena" > wrote in message oups.com... > >Look at how pitiful the situation >>is - 2005 and no multi sim for F1, GTP or Champ Cars. If someone had > told me >>this would be the case back in 1998 I'd have laughed at them. > >> Now if anyone wants to know who's screwing the sim racing > community, no >>doubt the answer is in the greedy arseholes representing these sports > > But that's a catch-22, to market to new buyers the manufacturors feel > they need a brand name (you more or less implied branding is important > yourself), therefore the licence holders have something that is in > demand... > > If you were new to sim racing and you were walking past a retail shop > window would you honestly buy something called "Generic Racer"? > > LFS has avoided this by having generic looking cars and not selling > thru retail channels but they're also never likely to sell as many > copies as any of the shrinkwrap crowd (it's not like grand dad is going > to download a copy for xmas). I suspect if LFS ever did get > successful and they had a car called a Maclaren F1 (mac instead of mc) > racing against the "Farrari" Enzo they'd be hearing from Ron Denis's & > Fiat's lawyers fairly quickly. > All true. But why should they have a say in who makes a computer sim/game based on their racing series? Why should they be able to charge for that? It's a mis use of law! They are supplying nothing - no work on their part. And these sims/games are good advertising for them also. The only result of this is that these arseholes, and the lawyers/judges, make a killing for doing sweet **** all. Developers waste resorces on this and we pay more for less - that's completely ****ed! |
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