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Electronic Arts Swings to a $58M Loss



 
 
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  #1  
Old July 27th 05, 07:20 PM
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Default Electronic Arts Swings to a $58M Loss

hope the bleeding continues, then we wil be rid of this p.o.s.
company.
Ads
  #2  
Old July 27th 05, 10:08 PM
Darus
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Let's not jump the gun. I like Madden, but their racing titles have
sucked for awhile.

  #3  
Old July 27th 05, 10:31 PM
Scoob Droolins
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uhhh ... $58 million? that's lunch money to EA. they have over $2.5
billion (that's billion with a B) in cash reserves. if they never sold
another game, they could keep operating until the middle of the century.

  #4  
Old July 28th 05, 12:30 PM
Byron Forbes
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Clearly the idea of making quality software hasn't occured to anyone
there yet.

How's it go again? Um, "you can fool some of the people some of the
time, but you can't fool all of the people all of the time."

As the gaming software industry moves thru time, it should be
interesting to see if having the licensing for top tier sports and using
them to continually serve up **** to the masses, as EA do (with race sims at
least), will be enough to survive in the business.



> wrote in message
...
> hope the bleeding continues, then we wil be rid of this p.o.s.
> company.



  #5  
Old July 28th 05, 12:57 PM
schooner
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The sim market is so small in comparison to other gaming areas that it means
little to nothing to anyone. EA just uses it to market other games. I'm
sure they are well aware it is a money loser on its own.

"Byron Forbes" > wrote in message
...
> Clearly the idea of making quality software hasn't occured to anyone
> there yet.
>
> How's it go again? Um, "you can fool some of the people some of the
> time, but you can't fool all of the people all of the time."
>
> As the gaming software industry moves thru time, it should be
> interesting to see if having the licensing for top tier sports and using
> them to continually serve up **** to the masses, as EA do (with race sims
> at least), will be enough to survive in the business.
>
>
>
> > wrote in message
> ...
>> hope the bleeding continues, then we wil be rid of this p.o.s.
>> company.

>
>



  #6  
Old July 28th 05, 02:01 PM
Dave Henrie
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"Byron Forbes" > wrote in

..au:

> Clearly the idea of making quality software hasn't occured to
> anyone
> there yet.
>
> How's it go again? Um, "you can fool some of the people some of
> the
> time, but you can't fool all of the people all of the time."
>
> As the gaming software industry moves thru time, it should be
> interesting to see if having the licensing for top tier sports and
> using them to continually serve up **** to the masses, as EA do (with
> race sims at least), will be enough to survive in the business.
>
>


When rFactor arrives, you may clearly see what a big company like EA
can bring to a title vs. an independant effort. I'm not talking code
specifically, but some of the items we have taken for granted may not be
there.

dave henrie
  #7  
Old July 28th 05, 03:03 PM
Plowboy
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They just forgot to include the unlockable Porn in their tittles... Hehehee
Dave Henrie enlightened us with:
> "Byron Forbes" > wrote in
>
> .au:
>
>> Clearly the idea of making quality software hasn't occured to
>> anyone
>> there yet.
>>
>> How's it go again? Um, "you can fool some of the people some of
>> the
>> time, but you can't fool all of the people all of the time."
>>
>> As the gaming software industry moves thru time, it should be
>> interesting to see if having the licensing for top tier sports and
>> using them to continually serve up **** to the masses, as EA do (with
>> race sims at least), will be enough to survive in the business.
>>
>>

>
> When rFactor arrives, you may clearly see what a big company like
> EA can bring to a title vs. an independant effort. I'm not talking
> code specifically, but some of the items we have taken for granted
> may not be there.
>
> dave henrie



  #8  
Old August 3rd 05, 01:57 AM
Alan Bernardo
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"Byron Forbes" > wrote in message
...
> Clearly the idea of making quality software hasn't occured to anyone
> there yet.
>

This probably only means that they lost 58 million compared to last year,
not that they actually lost that much. That's why all these numbers
(including baseball organization numbers) mean nothing.

Alanb


 




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