Thread: New PC's FFB
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Old May 4th 12, 06:32 AM posted to rec.autos.simulators
Mario Petrinovic
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Default New PC's FFB

FolkGT:
Mario Petrinovic:
>Mario Petrinovic:
> So, it is actually all very easy, just put this value to 0.5, put
>first of FFB settings (Overall) to whatever you like, put the rest of them
>at 100% (I would also uncheck "Allow game to adjust settings"), put in-game
>FFB values at max., and set FOV so that you count in the distance from eyes
>to the edge of table as 40 cm.
>--------------------------------------------------------------------------------
>
> Oh, it turned out that setting the hight of screen is also very
>important.
> BTW, I would definitely uncheck "Allow game to adjust settings".
>This setting gives unlinearity to FFB.


Interesting. I'm beta-testing pCARS right now and with that game you
definitely have to check that option. I'm surprised other games don't
have the same requirement.
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Are you having Damper, Spring and Centering Spring (Centering Spring
unchecked) at 100%? Well, if you don't have, then some strange things happen
(which are also unlinear), so, in that case, if game developer expects you
to have unlinear FFB settings, he can try to flatten this unlinearity by
adjusting settings (also in ulinear way). This is the case with iRacing, who
is suggesting some non-linear FFB settings.

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