View Single Post
  #3  
Old November 6th 13, 10:12 PM posted to rec.autos.simulators
Mario Petrinovic
external usenet poster
 
Posts: 253
Default Axis sensitivity (FFB)

Tony R:
Mario Petrinovic:
> Mario Petrinovic:
> Mario Petrinovic:
> Ha, I found one important mistake that I've made. I had axis
> sensitivity on the default value in Logitech Profiler (50%). It should
> actually be 100%.
> --------------------------------------------------------------------------------
>
> Actually, it works well if in-game sliders and axis sensitivity
> slider are at the same percentage.
> I noticed that in-game sliders actually behave like a sensitivity
> sliders.
> I'll have to research this, more.
> --------------------------------------------------------------------------------
>
> No, sensitivity should be 100%.


Mario, 50% is fully linear, 0% and 100% are the extreme curves allowing
more or less sensitivity within the initial movement of the controller.
This is normally for using joysticks with a small amount of travel.

Fully linear is normally used with wheels especially those with 900
degrees of rotation.
--------------------------------------------------------------------------------

Thanks for the info, Tony.
Well, I really don't know where you have that info from.
As far as I know, sensitivity is sensitivity.
You, yourself is actually mentioning linearity and unlinearity in
your answer. Look at what you wrote, "50% is fully linear,...".
So, if you are talking about linearity, wouldn't this slider be
called "linearity", or something. We have slider in iRacing for adjusting
brake linearity, which behaves similarly to what you are describing.
Now, I had thorough testing of this, and it really behaves like it
is a sensitivity slider. Even more, the kind of car control that I
experienced with this slider being at 100% reminds me on what I saw fast
drivers are doing. So, this would tell me that they also are having this
slider at 100%.
Actually, my testing showed me that it is senseless to have this
slider at any other position than 100%, because if FFB is less than 100%
sensitive, than this unsensitivity introduces its own slack into FFB, which
messes up FFB.

Ads