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  #10  
Old November 7th 11, 01:20 PM posted to rec.autos.simulators
Mario Petrinovic
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Posts: 253
Default FFB (new development)

Mario Petrinovic:
> Mario Petrinovic:
>> Mario Petrinovic:
>>> Ok, I am abandoning the idea of low Spring setting. I am back
>>> with
>>> Spring and Damper at 100%. I tested all the low settings, and Centering
>>> Spring is 15% (on my system) with Spring and Damper at 100%. I'll test
>>> higher numbers as well (for now I tested Centering Spring 0-22%). I am
>>> using Overall at 118%.

>>
>> Ok, having low Centering Spring is also wrong. It looks like the
>> tension between Spring (S) and Centering Spring (CS) balances forces
>> (because of lag, I presume). With Spring and Damper at 100% I have
>> balanced
>> forces with CS at something like 125% and something like 80%. With 125%
>> CS
>> is 25% higher than S. With 80% S is 25% higher than CS. I still have a
>> lot
>> to test (I am a working man, so don't have enough time), but I would
>> really
>> like to see what effect would be if I replace the CS value with S value.
>> Also, the difference of Damper and Spring also creates tension, so
>> locking Damper to 75% dfinitely wasn't a good idea (this only created
>> even
>> more confusion). Also, some other values create quazi balance (like CS at
>> 15%, which I mentioned in previous post). But at the end it will be CS
>> either at 125%, or 80% (peobably 125%, but first I must test thoroughly
>> all combinations, just to be sure what is right).

>
> Ok, it looks very much like Spring and Centering Spring should be
> the same. I tested them from 100% to 138%, and it looks like they have to
> be
> even higher on my system (later I will also test how things behave below
> 100%).
> It very much looks like Damper and Overall can be per how pople
> like. I like Damper at 96%, and Overall at 118%. I am not yet finished,
> and
> I am looking forward to see how this will end (it WILL end soon, : )).


Hm, it looks like Centering Spring and Spring are locked at 75%. I
am getting fed up with this. Somebody who comes from some other world (other
simulation), comes into iRacing, stays one month, and goes away, seeing that
he isn't compatible with iRacing's world. I mean, there is simply no sense
in all this. In other simulations guy is using one FFB setting, and iRacing
has something completly different. Why? To have "better resolution"?
Resolution of what?

Mario

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