iRacing - price drops - class updates mid-season
On Oct 15, 3:37*pm, "David G Fisher's Left Testicle" <dfg.myass@aol>
wrote:
> "rcgldr" > wrote in message
>
> ...
>
> >I thought it would take 2 to 3 years before drastic changes like this would
> > take place. Definately headed in the right direction in my opinion.
>
> > Based on recent posts at RSC, the price drops are significant, yearly down
> > from $149 to $99, but without the credits. However, the content prices are
> > also lowered substantially, $12 to $15 now (versus $15 to $25).
>
> > The class updates will occur more frequently. I'm not sure how much
> > faster,
> > but apparently someone could advance to A class in a season rather than
> > it taking a year. This will allow some to skip buying intermediate content
> > that they aren't interested in, a secondary beneficial effect.
>
> > I also read that leagues and hosted servers are to be enabled sometime
> > during the next season.
>
> > I (and many others) are still hoping that once there's enough content and
> > progress made with the game basics, there will be a retail version of the
> > game being sold.
>
> That's encouraging to see. But I think they need to go further and make
> iRacing accessible to people who maybe only want to race once or twice a
> month.
>
> Mobile phone companies manage to make a profit out of pay-as-you-go, so why
> not have pay as you race? Just top up your account if you fancy and
> afternoon of racing.
>
> Of course the fanboys hate that idea. ****s the lot of 'em.
LOL :-)
Fanboys...
|