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Old August 16th 13, 02:06 PM posted to rec.autos.simulators
Mario Petrinovic
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Posts: 253
Default "cockpitLookDeadZone"

Mario Petrinovic:
Mario Petrinovic:
Mario Petrinovic:
Should be 1.000000.
Now I am using:
In Logitech drivers 100/100/100/Centering Spring should be somewhere
around 60 on my system.
In-game 50.0/50%.
So, iRacing made three mistakes:
- unlinearity
- locked in-game Damper
- messing up with "cockpitLookDeadZone".
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Jesus Christ, it looks like they all (both in-game, and driver
sliders) have to be at the same level, except Overall (to whichever level
you like), and Centering Spring (should be 50%).
Something like this: Logitech driver 100/80/80/50, in-game 48.0/80%.
This iRacing's presentation of those sliders was very misleading. I
suppose that this is the reason why they cannot present 60.0. Because it is
very hard to devide 100% by 60.0.
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Hm, this isn't right (again). Possibly -/50/50/50 in Logitech
drivers, and in-game adjust as you like (possibly those two sliders at the
same level). I'll see tomorow.
Centering Spring is 50% for sure.
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Hm, crap, it looks like Centering Spring should be 0%, lol.
Actually, it looks like Logitech driver's setting and in-game
setting should blend in such a way that sum should be 100%.

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