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Old January 9th 12, 05:39 PM posted to rec.autos.simulators
FolkGT
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Posts: 36
Default How to balance FFB

On Sun, 8 Jan 2012 20:15:49 +0100, "Mario Petrinovic"
> wrote:

>Mario Petrinovic:
>> Eureka, I finaly found the Holy Grail of FFB, : ).
>> The problem with FFB forces is slack. I found the way to balance
>> that slack. It's done with the Overall slider. On my system the slider
>> should be at 138%.
>> This way everything works as intended. I tried this with different
>> Spring/Damper/Centering Spring combinations, an it works with all of them,
>> even with 0/0/0, or with 0/0/100.
>> Of course, you'll drive car the best if FOV is natural.

>
> Ok, that was wrong, : ).
> I found out what was wrong with my FFB. I kept sensitivity of axes
>in Logitech profiler at the default value of 50%, while it actually has to
>be at 100%. This was what messed up my FFB.


I'm pretty sure the default value in the Logitech profiler is 100%.
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