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Old January 2nd 11, 06:51 PM posted to rec.autos.simulators
jwilson54[_2_]
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Posts: 8
Default Anyone got any thoughts on PS3/GT5?

On 1/2/2011 10:23 AM, GaryR wrote:
>> On Sat, 01 Jan 2011 06:00:04 -0500, Tim > wrote:
>> I stress out about racing clean in multiplayer racing sims/games,
>> nearly to the point where it can remove the fun for me. I'd probably
>> be a neurotic mess in iRacing.
>> When I'm playing something like GT5 offline and find that I can
>> exploit a weakness, I can't help but do it. I wind up taking advantage
>> of how the AI slows too much for the first corner, go in way too hot
>> then bounce off of them in the apex to keep me from going off the
>> track. This slows them down and makes me faster. Once I'm in front, I
>> just block as best I can. Its horrible, because its the perfect
>> example of doing everything the wrong way to great success.
>> Where I'm gonna get screwed is when I finally work up the nerve to
>> race online. I'll try to race clean, be slow as hell and its going to
>> be an all-around awful experience. Will probably have a bunch of 15
>> year old creeps yelling "GET OUT OF THE WAY FAGGOT!" the whole race,
>> too.
>> Tim

>
> Tim - You decribe how online racing has always been on any given day
> on open servers for any race sim. It's always been the biggest reason
> open, unrestricted servers usually suck. There is no penalty for
> smashing your way to the front, chopping corners, and doing other
> infantile things to "win". IMO iRacing, though certainly not perfect,
> is the closest thing to real world you will get. On a real racetrack
> with real cars we do everything in our power to avoid ANY contact, and
> that's what iRacing dictates. As time goes on and the service
> improves, i'm sure they will tweak it so minor rubbing isn't an issue
> (may even be there now, i've been away) as it isn't in most RL series.
> The tracks are darn near perfect, the damage model is very good and
> always improving, the onlinecode is the best available, etc. etc. The
> only reason not to play is funds, but for $150 per year or so (that
> includes buying a couple extra cars and tracks) I don't see cost as an
> issue..
>
> No vested interest in iRacing though I do have a decal on my 911 race
> car.. :-)
>
> GR

The close racing and rubbing without a major warp crash is already
available in the ARCA sim.Thats one of the major reasons I switched from 03.
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