Anyone got any thoughts on PS3/GT5?
iRacing has messed with my definition of "far too expensive" so I am tempted by the
idea of buying a PS3 just for GT5 and another Ring experience (among many others). So far I've seen quite a lot of comments but there's a really confusing mixture of "it suxs" and "it feels great!" There do seem to be some people finding the driving experience and FFB with a G25 quite satisfying (in some of the cars anyway), which is intriguing. But as there's no other reason for me to buy a PS3 I really need some sense slapping into me. Feel free to slap away. :-) Andrew McP |
Anyone got any thoughts on PS3/GT5?
Andrew - considering that iRacing is $99 per year and usually comes
with a bunch of iRacing dollars to buy extra cars or tracks (it's a $30 credit right now) and a PS3 and an game is close to $300... you make me wonder what you smoke.... :-) GR >On Sat, 27 Nov 2010 07:40 +0000 (GMT Standard Time), (Andrew MacPherson) wrote: >iRacing has messed with my definition of "far too expensive" so I am tempted by the >idea of buying a PS3 just for GT5 and another Ring experience (among many others). >So far I've seen quite a lot of comments but there's a really confusing mixture of >"it suxs" and "it feels great!" > >There do seem to be some people finding the driving experience and FFB with a G25 >quite satisfying (in some of the cars anyway), which is intriguing. But as there's >no other reason for me to buy a PS3 I really need some sense slapping into me. > >Feel free to slap away. :-) > >Andrew McP |
Anyone got any thoughts on PS3/GT5?
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Anyone got any thoughts on PS3/GT5?
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Anyone got any thoughts on PS3/GT5?
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Anyone got any thoughts on PS3/GT5?
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Anyone got any thoughts on PS3/GT5?
On Tue, 30 Nov 2010 14:32:23 -0000, Peter
> wrote: >In article >, says... >> >> Regarding the AI... There is good there, they run the proper racing >> line and also get involved in accidents all by themselves. >> >> Here is the bad thing about the AI: They run the proper racing line. >> Wait, thats the same as the good right? >> >> Well, yes and no. The AI is so structured that it feels lifeless and >> generic. Most of the accidents occur when faster cars try to occupy >> the same line. They're running the exact same lines at different >> speeds and don't really seem to "see" each other. When you think about >> that robotic behavior it all starts making sense, lifting the veil of >> realism and exposing its mannequins face. >> >> Once you start getting skeptical, it snowballs. You will then find >> that many of the Challenges involve not hitting things. >> >> This seems like good common sense, but its really only done to cover >> for two weaknesses... The totally lacking damage model and the fact >> that without the "no touch" limitation its very easy to careen and >> bash your way to victory. >> > >I read elsewhere that there is a 'realistic' damage model, but you have >to progress to about level 40 before it is implemented. Thats frigging horrible if its true. Unlockables is something I didn't even get into and its another pain in the ass with the first version of the game (Prologue). I was running races I had already completed repeatedly to amass cash and buy cars for other challenges. That is actually one of the things that led to me burning out on the game. Initially, you acquire stuff pretty fast, but it tapers off and you have to grind and grind at stuff you've already done to buy the expensive cars for other events. Again, thats a completely console-y, non simulation type thing. |
Anyone got any thoughts on PS3/GT5?
On Nov 29, 11:53*pm, Tim O > wrote:
> On Mon, 29 Nov 2010 05:57 +0000 (GMT Standard Time), > >The AI is so structured that it feels lifeless and >generic. Most of the accidents occur when faster cars try to occupy >the same line. They're running the exact same lines at different >speeds and don't really seem to "see" each other. When you think about >that robotic behavior it all starts making sense, lifting the veil of >realism and exposing its mannequins face. I recall someone saying about Toca3 that the AI were too aggressive. It was really just that they would only follow the racing line and wouldn't alter speed or change their line to get around other cars (like you say about GT5). To me this is just lazy programming and as you say makes you feel like you're racing against robots. AI should be INTELLIGENT. It might take a lot of time and work to make them seem human but it makes racing against them so much more enjoyable. Regards, Mike. |
Anyone got any thoughts on PS3/GT5?
On 27/11/2010 07:40, Andrew MacPherson wrote:
> iRacing has messed with my definition of "far too expensive" so I am tempted by the > idea of buying a PS3 just for GT5 and another Ring experience (among many others). > So far I've seen quite a lot of comments but there's a really confusing mixture of > "it suxs" and "it feels great!" > > There do seem to be some people finding the driving experience and FFB with a G25 > quite satisfying (in some of the cars anyway), which is intriguing. But as there's > no other reason for me to buy a PS3 I really need some sense slapping into me. > > Feel free to slap away. :-) > > Andrew McP As a long time "proper" sim fan (mostly pc racing sims) I am very much enjoying GT5 on the PS3. You have to take it for what it is, eg: a console based racing game, and once accepted, simply enjoy what it does. Graphics are great, the premier car models are simply stunning, watching replays is quite literally like watching a replay of a real race. Photo realistic (almost) lighting, shadows, details, etc. (10 out of 10) Audio is also good with each car being sampled and surround sound gives good effects.(8/10) Car handling is perfectly fine considering this is a console game, cars rise and fall with acceleration, braking, etc, cars can be slid (power slides or pendulum turns when rallying, etc) car physics seem perfectly acceptable to me. Different models have different handling to suit. Rumbles through the controller help with feedback, but a controller is not as realistic as a wheel. (8/10) NB: I am using the standard PS3 controller with GT5, if racing on my pc I would of course be using a wheel and pedals, so that takes something away from the experience for me, and no matter how hard I try, my partner simply will not allow me to have a cockpit setup in the main lliving room, so it has to stay in the study with the pc! Maybe I'll move the PS3 into the study at some point.... BTW I've read on-line that using a wheel and pedals with GT5 is pretty good. Damage modelling is ok, but is only used on the premium model cars. Doesn't seem to affect the cars handling too much? (6/10) AI are ok, no worse or better than any other racing game / sim I have tried (eg; most of them). They do tend to stick to the racing line, they can crash into you, they sometimes have crashes amongst them selves. They sometimes do stupid things. But hey, thats racing and its also what humans do....(7/10) Car variety is good. The loudly proclaim over 1000 cars, but remember that often (eg: Nissan Skyline, etc) can have upwards of 20 different models for the same car, so in reality I estimate there are probably around a few hundred (which is still very good).Car handling varies with each car and there are a huge variety to choose from and once bought (or won) they can be tuned with parts, which do affect the handling, you can start out with a fairly basic car, and once you have spent some more (in game cash) and tuned the car to its max, you can end up with a race winning beast. (9/10) Tracks are good and there is a wide variety (Road, Tracks, Rally, Hillclimbs, etc). Oh, and it has the Ring. Track detail is good, with a godo feeling of the terrain, land rises and falls, off camber bends, etc. Oh, and it has the Ring. Track surfaces also affect handling (which is good) Try using a powerful rear wheel car on a dirt track, gravel or snow and you will slide a lot, which is as it should be. Oh, and it has the Ring. There are old Playstation favourite tracks, and some new ones too. Did I mention the Nurburgring? Its awesome....(9/10) Licenses are still here, which are a good way to learn the different techniques, cars handling and tracks. Great for noobs, but also challenging for hardcore racers. (8/10) Races are also good with a nice variety, rallying, time trials, hill climbs, road and track races, some short, some long (24 hour anyone?) As I mentioned in the AI section, they can make the racing interesting, but IMHO are no worse than a lot of other games / sims. (8/10) Multiplay includes on-line racing (pretty good so far, have only tried it a few times and it was fun) and there is also split screen option. (8/10) Overall I like it. I already had PS3 and I'm not sure I would buy one just to play GT5. But if you already have PS3 gt5 is a must have, it is the definitive Playstation game. If you are thinking of getting an Xbox 360 or a PS3, I'd go for the PS3, it has the built in Blu Ray player (great) and on-line play is free, plus I think there are more games to choose from on the PS3 (not sure though?). In closing, as a PS3 game I'd give GT5 around a 9/10). But as a simulator I'd give it less (around 8 or possibly 8.5/10) I know purist sim racers will probably disagree with my views, buts that what they are, my views only. I love proper racing sims, but I'm quite happy to have a blast on a console game too. Each to their own.... 8-) Peter G (PJGTECH) |
Anyone got any thoughts on PS3/GT5?
"petergagg" > wrote in message ... > On 27/11/2010 07:40, Andrew MacPherson wrote: >> iRacing has messed with my definition of "far too expensive" so I am >> tempted by the >> idea of buying a PS3 just for GT5 and another Ring experience (among many >> others). >> So far I've seen quite a lot of comments but there's a really confusing >> mixture of >> "it suxs" and "it feels great!" >> >> There do seem to be some people finding the driving experience and FFB >> with a G25 >> quite satisfying (in some of the cars anyway), which is intriguing. But >> as there's >> no other reason for me to buy a PS3 I really need some sense slapping >> into me. >> >> Feel free to slap away. :-) >> >> Andrew McP > As a long time "proper" sim fan (mostly pc racing sims) I am very much > enjoying GT5 on the PS3. > > You have to take it for what it is, eg: a console based racing game, and > once accepted, simply enjoy what it does. > > Graphics are great, the premier car models are simply stunning, watching > replays is quite literally like watching a replay of a real race. Photo > realistic (almost) lighting, shadows, details, etc. (10 out of 10) > > Audio is also good with each car being sampled and surround sound gives > good effects.(8/10) > > Car handling is perfectly fine considering this is a console game, cars > rise and fall with acceleration, braking, etc, cars can be slid (power > slides or pendulum turns when rallying, etc) car physics seem perfectly > acceptable to me. Different models have different handling to suit. > Rumbles through the controller help with feedback, but a controller is not > as realistic as a wheel. (8/10) > > NB: I am using the standard PS3 controller with GT5, if racing on my pc I > would of course be using a wheel and pedals, so that takes something away > from the experience for me, and no matter how hard I try, my partner > simply will not allow me to have a cockpit setup in the main lliving room, > so it has to stay in the study with the pc! Maybe I'll move the PS3 into > the study at some point.... BTW I've read on-line that using a wheel and > pedals with GT5 is pretty good. About the cockpit in living room... Wonder what would happen if you tried replacing your existing coffe table with this? Maybe she wont notice (lol). Yeah, I think the price is rediculous, but I could build same out of plain old plywood I think. ("gentlemen! start your coffee tables!") http://www.converttable.eu/ <snip> |
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