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-   -   Number of active iRacing members? (http://www.autobanter.com/showthread.php?t=329153)

jeffareid May 23rd 09 06:10 AM

Number of active iRacing members?
 
Now that summer time is approaching has the number of active
iRacing members gone much past 6,000 yet? Last I read it was
about 9,000 members, 3,000 of which left, leaving about 6,000
active members.



[email protected] May 23rd 09 07:44 AM

Number of active iRacing members?
 
On May 23, 8:10 am, "jeffareid" > wrote:
> Now that summer time is approaching has the number of active
> iRacing members gone much past 6,000 yet? Last I read it was
> about 9,000 members, 3,000 of which left, leaving about 6,000
> active members.


Probably around 8,500-9,000 active subscriptions. The last official
number was around 8,000 a couple of months ago, but the 50 % discount
for new and returning members as well as the NASCAR announcement have
had a clear impact.

Alan Bernardo[_5_] May 25th 09 05:07 AM

Number of active iRacing members?
 

"jeffareid" > wrote in message
...
> Now that summer time is approaching has the number of active
> iRacing members gone much past 6,000 yet? Last I read it was
> about 9,000 members, 3,000 of which left, leaving about 6,000
> active members.
>
>


And... your point?


Alan



jeffareid May 25th 09 05:21 AM

Number of active iRacing members?
 
>> Now that summer time is approaching has the number of active
>> iRacing members gone much past 6,000 yet? Last I read it was
>> about 9,000 members, 3,000 of which left, leaving about 6,000
>> active members.


> And... your point?


I made a guestimate that iRacing's pricing scheme (and probably
the car unlocking scheme) would probably only last 3 years before
a major change. Being stuck at around 6,000 players for a while,
they've started reducing prices with specials to get the player
count back up, so a bit of a minor change, but not the major
change I'm expecting down the road.

The point is that there simply aren't that many players interested
in iRacing in it's current state.

Currently I'm looking forward to rFactor 2 and NFS Shift.




[email protected] May 25th 09 01:55 PM

Number of active iRacing members?
 
> Being stuck at around 6,000 players for a while

They were not stuck at 6,000 players at any point.

jeffareid May 25th 09 11:47 PM

Number of active iRacing members?
 
>> Being stuck at around 6,000 players for a while
> They were not stuck at 6,000 players at any point.


While total membership was growing towards 9,000 players,
the number of active players hovered around 6,000 for over
6 months, based on the posts I've read.




[email protected] May 26th 09 11:26 AM

Number of active iRacing members?
 
On May 25, 6:47*pm, "jeffareid" > wrote:
> >> Being stuck at around 6,000 players for a while

> > They were not stuck at 6,000 players at any point.

>
> While total membership was growing towards 9,000 players,
> the number of active players hovered around 6,000 for over
> 6 months, based on the posts I've read.


It's places like that that I like to get all my information, too. ;)

Dr. Who May 26th 09 01:54 PM

Number of active iRacing members?
 
> wrote in message
...

It's places like that that I like to get all my information, too. ;)


Learn to read between the lines. It's quite obvious that iRacing is not
doing all that great. Whether it is 6,000 or 10,000 doesn't matter because
both figures are quite poor for an online only game.


[email protected] May 26th 09 02:56 PM

Number of active iRacing members?
 
On May 26, 1:47*am, "jeffareid" > wrote:
> While total membership was growing towards 9,000 players,
> the number of active players hovered around 6,000 for over
> 6 months, based on the posts I've read.


Must have been a misunderstanding (or simply false information). They
have posted active subscription numbers only twice: in March it was
8,000, in December 6,000. Six months before December they didn't even
have close to 6,000 subscriptions total.

jeffareid May 26th 09 06:25 PM

Number of active iRacing members?
 
>> While total membership was growing towards 9,000 players,
>> the number of active players hovered around 6,000 for over
>> 6 months, based on the posts I've read.


>Must have been a misunderstanding (or simply false information). They
>have posted active subscription numbers only twice: in March it was
>8,000, in December 6,000. Six months before December they didn't even
>have close to 6,000 subscriptions total.


That would explain the apparent delay between updates in posts I've
read. Seemed like I read 6,000 active players at RSC before last
December but with RSC down I can't confirm this.






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