new 'Vision GT' video (PS3 GT demo, not GT5)
><RSX> wrote
> well, it seems that Vision GT for PS3 is the same sort of thing. it uses > the GT4 engine from PS2 and bumps it up to HD high-res, and obiously uses > alot more polygons. Vision GT is *not* GT5, just like GT2000 demo on > PS2 in 1999 was not GT3 A-Spec So it's the same idiotic 10-year old gameplay of heading into the wall to go faster/banging into others to slow down/6 AI racing/no multiplayer/all graphics no physics. Thanks but no thanks. If there's one that rehash more than Geoff Crammond, it's those GT developpers. -- -- François Ménard <ymenard> -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World... |
ymenard wrote: > ><RSX> wrote > > well, it seems that Vision GT for PS3 is the same sort of thing. it uses > > the GT4 engine from PS2 and bumps it up to HD high-res, and obiously uses > > alot more polygons. Vision GT is *not* GT5, just like GT2000 demo on > > PS2 in 1999 was not GT3 A-Spec > > So it's the same idiotic 10-year old gameplay of heading into the wall to go > faster/banging into others to slow down/6 AI racing/no multiplayer/all > graphics no physics. > > Thanks but no thanks. If there's one that rehash more than Geoff Crammond, > it's those GT developpers. Have you finished?! ;-) I'd watch the video if I were you. It's a minor mod to GT4, but there are 15-20 cars racing, full pit crews performing tyre changes etc (hundreds of people on screen at once), locked at 60fps-something PGR3 can't do on the xbox MCE/1.5/360, and ironically something my P4 3.0Ghz can't do in GTR/RBR/rFactor. |
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