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-   -   Nascar 2003 Textures (http://www.autobanter.com/showthread.php?t=17285)

Zog Weaver October 17th 04 09:34 PM

Nascar 2003 Textures
 
This happened to a buddy of mine, fuzzy dash and gauges. Turned out it was
a problem with the TextureSetSize variable in the rend_dxg.ini file. The
information below was copied directly from a post by Bill Anderson to this
newsgroup some time ago. It should solve your problem.
---------------------------------------------------------------------------------
The "TextureSetSize" variable in the file rend_dxg.ini in my
C:\Papyrus\NASCAR Racing 2003 Season directory was set too high for some
reason. The fix:

Look for this line:

TextureSetSize=43015201

Your actual number may be different, but here's the formula to calculate a
better number for your
machine/configuration.

((MB of video card ram) X (1048576)) - ((4 X Screen
Resolution Width) X (Screen Resolution Height) X BPP))

Note BPP = 2 for 16 bit color and 4 for 32 bit.

I.E. ((64 X 1048576)) - ((4 X 1600 X 1200 X 4)) 67108864 -
30720000 = 36388864
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